Recent Content

Michael Shore, co-founder, Pronology: “It is easy to hear, but it is difficult to actually listen.”

MAM Best Practices – The beginning is really the end November 6th 2014 - 10:40 AM

As counterintuitive as this may sound, to actually determine what you need in a digital asset management system, you have to start at the end. So in other words, the most important questions to ask when trying to determine what goes in to your asset management system, is ‘What are you trying to get out?’ Let’s start at the beginning, which of course is really the end…of the process.

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Mediaflex CI - Content Intelligence with automated task routing based on content and database metadata

Content intelligence November 5th 2014 - 03:16 PM

There are around seven and a quarter billion people in the world today. You can go to and watch the total rise. What does this mean for us humble folk who used to work in broadcast?

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Courtesy Erica Olsen of OnStrategy

Using KPI for Media Workflows November 3rd 2014 - 07:09 PM

Determining the Key Performance Indicators (KPI) required in order to measure media workflows is no different than for other workflows. Attempting to set standards and measure these without a thorough understanding of the process will result in incorrect results regardless of whether your workflow is for a doctor’s office or a post suite.

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Stuart Miles,

The Anatomy of the IP Network, Part 1 November 3rd 2014 - 02:00 PM

This is the first in a three-part series of articles to help engineers and technical managers better understand the IP network, which has become the core technology in the broadcast center.

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Workflows in the Cloud:  A Heavenly Solution for Broadcasters’ CAPEX and Video Processing Goals November 1st 2014 - 04:35 PM

While cloud computing isn’t new, only recently has it begun to play a critical role in the video workflow process as broadcasters seek new ways to reduce the costs of their video processing and quality control (QC) needs. The immediately available processing infrastructure of the cloud is naturally appealing to broadcasters as it eliminates the need to actually purchase and deploy costly equipment, which reduces their capital costs.

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EBU guidelines a technical parameters for media transport SLA

Broadcasters Need New Skills For Negotiating SLAs Over IP October 31st 2014 - 02:36 PM

Broadcasters are increasingly migrating to IP based data networks for video distribution to cut costs and reach new audiences, but some are then finding it difficult to negotiate rigorous SLAs (Service Level Agreements) that underpin performance, robustness and availability. Part of the problem is that Telcos and others providing the IP transport services are themselves not fully up to steam with the more stringent requirements broadcasters have over QoS and reliability.

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The HEVC standard, also known as H.265 and MPEG-H Part 2, is designed to improve video coding and transmission efficiency for the benefit of

Industry Reacts To HEVC License Fees October 31st 2014 - 10:22 AM

​When the MPEG LA licensing organization, released its final Patent Portfolio License fee structure for High Efficiency Video Coding (“HEVC License”) for using the technology behind the latest generation compression scheme, many in the industry were quite prepared and are now saying all is well…. although it took longer than many had hoped to solve.

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Network Operations Centre at Deluxe Leapcloud

Cloud-based Playout – Meeting the Changing needs of the Industry October 30th 2014 - 01:57 PM

The broadcast industry is characterised by a desire to increase efficiencies while remaining as cost-effective as possible. This is especially important considering the prevalence of the multi-platform content delivery environment. Here, the two most crucial drivers for broadcasters and content owners are quality and cost-effectiveness. Broadcasters are striving to balance these needs while still meeting the exacting requirements of their viewers. Audiences now want to watch what they want, when they want and on whichever device they choose – be it a mobile phone, laptop, tablet or television. This appetite is driving the change in the industry but technology is struggling to keep up with this rate of evolution, especially as there is still dependence on the use of proprietary hardware.

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