Essential Guide: Immersive Audio Pt 2 - Immersive Audio Compatibility
May 30th 2019 - 12:30 PMImmersive audio has the great potential to transform our human listening experience, captivate our imagination, and inspire our inventiveness.
Part 2 of our Immersive Audio series investigates the standards and technology that delivers the immersive audio experience. From Dolby Atmos and AC-4 to MPEG-H and DTS-UHD, we uncover the technologies that make immersive audio tick.
Stefan Meltzer, Chief Business Development Manager at the Fraunhofer Institute discusses the intricacies of MPEG-H, outlines its benefits, and explains how broadcasters implement MPEG-H into their workflows.
Continuing from this deep technical dive, industry experts Lawo, Sennheiser, and Genelec all explain their approach to immersive audio. Through a series of case studies and technical explanations, each company explains their solutions with real-world examples.
Sennheiser delivers an Ambiosonics Primer, detailing how this technology works and its implications for broadcasters. Specialist microphones and software processing are introduced, and their relevance explained.
Genelec provide and outstanding case study on the practical aspects of immersive audio infrastructure design with their case study at The Farm post-production house, London.
Lawo discusses the real-world applications of mixing immersive audio through their interview with Felix Krückels, professor for Broadcast Production and System Design at the University of Darmstadt.
This eBook Essential Guide is aimed at anybody who wants to gain a deeper understanding of Immersive Audio and its applications. This easy to understand, plain speaking Essential Guide is a must for anybody looking to improve their knowledge in this new and exciting audio genre.
Download this Essential Guide now to understand standards and compatibility in Immersive Audio.
Part of a series supported by
You might also like...
HDR & WCG For Broadcast - Expanding Acquisition Capabilities With HDR & WCG
HDR & WCG do present new requirements for vision engineers, but the fundamental principles described here remain familiar and easily manageable.
What Does Hybrid Really Mean?
In this article we discuss the philosophy of hybrid systems, where assets, software and compute resource are located across on-prem, cloud and hybrid infrastructure.
AI In The Content Lifecycle: Part 5 - Ethical Broadcasting And Regulatory Compliance
Broadcasters and video service providers are looking at AI to police the regulatory and ethical problems it has created, as well as bear down on some longer standing challenges. The latter include ensuring that content developed in one country complies…
Designing IP Broadcast Systems: NMOS
SMPTE have delivered reliable low latency video and audio distribution over IP networks, but it’s NMOS that is delivering solutions to discovery & registration challenges that satisfy operational requirements.
HDR & WCG For Broadcast - HDR Picture Fundamentals: Color
How humans perceive color and the various compromises involved in representing color, using the historical iterations of display technology.