Recent Content

The Lil Nas X Roblox concert attracted 37 million viewers over one weekend. Image courtesy Roblox via YouTube.

NAB22 BEIT Sessions: ATSC 3.0, Web 3.0, And The Metaverse June 7th 2022 - 09:30 AM

What we’ve seen as ATSC 3.0 deploys and develops is just the tip of the NextGen TV iceberg.

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Information: Part 3 - Applying Statistics June 6th 2022 - 09:00 AM

We are not done with statistics yet. In a sense we will never be done with it and it is better to know how to deal with it than to ignore it. It is better still to know how others commonly fail to deal with it and reach conclusions that cannot be justified. It is typically very hard to explain to people who do not understand.

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Transforms: Part 5 - OFDM June 3rd 2022 - 09:00 AM

Thus far we have looked at transforms from a somewhat abstract viewpoint. In contrast, here we look at an application where transforms take center stage.

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In functions within the Sinclair App, program content is squeezed and overlays a html page that can be updated live. Courtesy NAB.

The Evolving Landscape Of NextGen TV At The NAB 22 BEIT Sessions June 2nd 2022 - 09:00 AM

Broadcasters are experimenting with many new TV business models to monetize new NextGen TV technologies.

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Essential Guide: Productive Cloud Workflows June 1st 2022 - 09:30 AM

It’s quite incredible to think that real time broadcast signal workflows are now actively encouraging software processing. It wasn’t so long ago that video images had to be processed in hardware to meet the tight timing constraints that live video processing demands.

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As Demand For Content Increases, So Too Has The Need For MAM May 30th 2022 - 09:00 AM

While the amount of content generated by broadcasters and program providers continues to increase exponentially, the need to manage those assets and support collaborative production as well as a myriad of distribution platforms has never been greater. The pressure is on to compete in today’s multiplatform world, where even small-market TV stations are expected to deliver a steady stream of content to the Web and mobile devices in addition to their linear broadcasts.

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HDR: Part 2 - Brightness Encoding May 27th 2022 - 01:00 PM

Dealing with brightness in camera systems sounds simple. Increase the light going into the lens; increase the signal level coming out of the camera, and in turn increase the amount of light coming out of the display. In reality, it’s always been more complicated than that. Camera, display and postproduction technologies have been chasing each other for most of the last century, especially since a period in the late 1990s or early 2000s, when electronic cameras started to become good enough for serious single-camera drama work.

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Electricity: Part 3 - AC Systems May 27th 2022 - 09:00 AM

Here we look at alternating current (AC) systems and how generating AC often requires an intermediate step of converting to DC to improve the efficiencies of AC generators.

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