CP Communications used Pliant Technologies CrewCom wireless intercom system to provide wireless communication for the recent MLB All-Star Game and surrounding live events, including the Home Run Derby and pre/post-game ceremonies.
For the past year Riot Games, one of eSports’ major game developers and tournament organizers, has been using a remote production workflow for its many events worldwide. Part of that “At Home” workflow includes Calrec Audio’s RP1 remote broadcast mixing system controlled by a Calrec Artemis mixing console.
The University of Georgia Athletic Association (UGAA) has completed an expansion of its Riedel Artist-based communications infrastructure, integrating multiple sports venues across the campus to streamline broadcasts and live streaming of sports events, video board presentations and in-venue fan promotions.
Polish sport broadcaster Eleven Sports Network is now using the Studio Technologies Model 5412 audio interface with a recently developed firmware for the intercom system used in conjunction with cameras and related controllers. The upgrade is now standard on the unit, which works with Dante audio over Ethernet (AoE) technology.
Pliant Technologies will feature the latest firmware update for its CrewCom wireless intercom system along with its newly enhanced SmartBoom series of headsets at IBC 2019.
By any measure, this year’s 2019 2nd European Games in Minsk, Belarus from June 21-30 were a major sports undertaking that required a lot of technical coordination and logistical skill to make happen. Over 4,000 athletes from 50 European Countries competed in 15 different sports and 23 disciplines. International Sports Broadcasting SL (ISB) served as the host broadcaster for the Games.
AEQ AEQ has been developing, manufacturing and marketing equipment, automation systems and production sy
Riedel Communications Riedel Communications designs, manufactures, and distributes pioneering real-time video, audio, data