Virtual Production For Broadcast is a major 12 article exploration of the technology and techniques of LED volume based virtual production approached with broadcast studio applications in mind. Part 2 examines production planning, designing virtual worlds and virtual lighting.
How video walls for VP are built in detail. We discuss the fundamentals of the underlying technology as well as techniques to ensure proper colour rendering and avoid flicker while maximising frame rate and dynamic range.
Although we’re freer to use the camera and lens combination of our choice than we would be with traditional VFX techniques such as greenscreen, we discuss the changes that do need to happen around the camera, what information we generate, and how that informs the pictures rendered on the s