Recent Content

Creative Analysis: Part 16 - DOP Jody Lee Lipes On I Know This Much Is True January 25th 2021 - 09:00 AM

Allowing one actor to play two roles in the same scene has been possible, at some level, at least since 1961’s The Parent Trap, in which one of Hayley Mills’ arms disappears visibly behind a soft-edged split screen. To put it mildly, techniques have improved, but keeping the necessary technology out of the way of a director whose tastes run to very freeform moviemaking is a challenge in itself.

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HDR: Part 19 - Creative Technology - Bayer And Beyond January 22nd 2021 - 09:00 AM

It’d be easy to think that when Bryce Bayer’s name appeared on the Kodak patent for single-sensor color cameras in 1976, it was a new idea. Sufficiently new to be patentable, perhaps, but actually the idea of covering a sensor with a pattern of primary-colored filters goes back to the earliest days of color photography.

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Digital Audio: Part 7 - Debunking The Myths Around Hi-Fi Audio January 21st 2021 - 09:00 AM

It’s interesting to compare the quality that can be obtained using digital audio with legacy media such as the vinyl disk and magnetic tape.

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Essential Guide: IP KVM – Delivering For Broadcasters January 20th 2021 - 09:30 AM

Having a collection of PCs and MACs stacked under a desk to facilitate the multitude of operational requirements not only proves difficult to operate but challenges our modern ideas around security and makes maintenance almost impossible.

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Production In The Age Of Media Choice January 19th 2021 - 09:00 AM

The way consumers engage with content is constantly shifting and at a faster pace than ever before, leaving the television industry playing catch up. Broadcasters, production companies and content producers around the globe are seeing the complexities in production and distribution soaring, increasing costs with lower revenue per asset. At the same time, the TV production world has struggled to keep pace with the twin drivers of technological advancement and evolving consumer viewing behavior.

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Object-based audio mixing creates a multi-dimensional experience for the viewer that moves around you like sound would in real life.

Object-Based Audio Mixing: A New Way To Personalized Listening January 18th 2021 - 09:00 AM

With the advent of immersive audio mixing using codecs like Dolby Atmos and DTS:X (the successor to DTS HD) professionals now have the ability to create interactive, personalized, scalable and immersive content by representing it as a set of individual assets together with metadata describing their relationships and associations.

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Broadcasters Seek New Work Life Balance Around Remote Working January 15th 2021 - 09:00 AM

The changes in workflows with increased remote production will be sustained as vaccines help ease the COVID-19 coronavirus pandemic during 2021 but with some change back towards traditional workplace interaction.

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NFL 2021

Tech + Media Predictions 2021 - Part 2 January 13th 2021 - 09:00 AM

The industry experienced futureshock head-on in 2020. The impact will take a long time to unwind but it’s already clear that some changes will be profound and not all of them bad. In part 2 we look at what sports and sportscasters need to do to change the live experience to make money and AI’s growing role in the ecosystem.

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