The traditional analog video signal contained all of the timing information needed by the receiver. Then it all changed….
When audiences across the world sit down to watch the Beijing Winter Olympics, they’ll do so from the warmth and comfort of the lounge. At the other end of the signal chain, as skiers carve sparkling showers of ice crystals out of mountainsides, the environment is a little less friendly, leaving broadcasters taking special measures to keep both crew and equipment comfortable.
Although 5G service providers AT&T and Verizon have agreed to delay the launch of more powerful wireless transmissions sent within the C-band spectrum obtained in government auctions from broadcasters around airports—due to concerns over interference with airplane altimeter systems—experts said it still does not eliminate some of the immediate problems.
In the last article in this series, we looked at how optimizing workflows improves reliability, and enhances agility and responsiveness. In this article, we investigate advanced monitoring systems to improve data analysis and aid optimization.
With talk of an impending Metaverse and augmented reality graphics increasingly becoming part of mainstream television broadcasts and live eSports events, top graphics artists are looking past traditional 3D animation and virtual environments and using fully rendered 360-degree 2K and 4K video to get a more captivating effect.
Optimization gained from transitioning to the cloud isn’t just about saving money, it also embraces improving reliability, enhancing agility and responsiveness, and providing better visibility into overall operations.
Filmmaking is now an artform with a long history, and that means a lot of received knowledge. Things like primes being better than zooms, and characterful primes best of all. The public attitude to that orthodoxy, though, is starting to show some signs of changing, and the dawn of a new year seems like a good time to examine some of the ways that’s starting to show up in production.
The new year is a time to ponder the past and muse about the future. In the past, nearly each technical device needed to produce broadcast TV cost more than building a new house, was as huge as it was heavy, and made pictures nobody would accept today. About 20 years ago, many analog TV stations were launching their DTV stations. Today, US TV stations are launching ATSC 3.0. Can you imagine what TV broadcasters will be doing in 2042?