Recent Content

DejaSoft Announces DejaEdit Collaborative Editing January 22nd 2020 - 01:50 PM

DejaSoft has announced DejaEdit, a collaborative editing solution for Avid Media Composer, Avid Nexis and EditShare workflows.

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Audio Over IP Primer For Broadcast - Part 2 January 21st 2020 - 01:00 PM

In Part 1 we introduced the benefits of Audio over IP and investigated some of the subtleties that make it the ideal choice for modern broadcast facilities. In Part 2, we look at the practicalities of making AoIP work in a real-time television environment.

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Audio Over IP Primer For Broadcast - Part 1 January 7th 2020 - 01:00 PM

Our auditory system is incredibly sensitive to the smallest sound distortion or discontinuity. Even the slightest audio pop, stutter, or level clip grabs our attention and distracts us from the television or radio program. Consequently, vendors working in the audio space, especially in IP, have spent years refining their Audio over IP solutions to make the sound clear and distortion free, as well as easy to use.

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Essential Guide: Audio Over IP Primer For Broadcast December 11th 2019 - 01:00 PM

Sound engineers have spent over twenty years implementing and improving audio over IP systems. This has given audio a head-start in the race to migrate to IP. Not only does the sound seamlessly transfer across networks but recent designs have propelled advances in security, integration, and control.

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The new monitor reproduces images in ultra-high definition resolution (3840 x 2160 pixels) with an all-white luminance of 1000 cd/m2.

Sony Develops 24-inch Monitor For 4K HDR Production November 29th 2019 - 11:00 AM

Sony Electronics unveiled a prototype of its new 24-inch 4K LCD professional picture monitor for the first time at the International Broadcast Equipment Exhibition 2019 (Inter BEE 2019) in Japan. The company said its professional monitor offers unrivaled 4K HDR picture quality, accuracy and consistency.

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5G And Live Production November 28th 2019 - 10:00 AM

This past summer the NBA did a little experimenting using 5G and mobile phones to cover their summer league. This is not User Generated Content (UGC) by any means. It also was not an off the shelf deployment of 5G and demonstration of its capability.

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