The first step in data driven sports graphics production is gathering the data itself. The nature of that data can vary dramatically from sport to sport. Here we discuss some of the data gathering technology and techniques required.
A combination of factors that includes new 3GPP 5G standards & optimizations that have reduced latencies & jitter, new network slicing capabilities and the availability of new LEO satellite services are bringing increasing momentum to the use of 5G for multi-camera production contribution. European broadcasters including the BBC, Denmark’s TV 2 and RTL in Germany, have been engaged in pioneering production projects.
DAZN, the world’s leading sports entertainment platform, has transformed its live monitoring capabilities to support its global broadcasting of the FIFA Club World Cup 2025™, deploying a brand new, scalable, flexible, and centralised infrastructure in partnership with Techex and TAG Video Systems.
The proliferation of delivery devices and formats increases the challenges presented by accessibility compliance, but it is an area of rapid AI powered innovation.
Welcome to Part 1 of our new series on Sports Graphics Production - a collection of six articles presented in two parts, that examine two key areas of live sports broadcast; data driven visualizations and the rise of virtual studio environments.
Riedel Communications has announced the launch of RefSuite, a powerful new Managed Technology solution tailored to professional sports workflows. RefSuite combines hardware, software, cloud services, and 24/7 remote operations into one seamless ecosystem designed to transform refereeing, coaching, and broadcast operations across live sports environments.
When Channel 7 made their big move from Martin Place to Eveleigh one of the most important equipment upgrades they had to make was transitioning their intercoms to full ST-2110. For that they turned to Magna Systems and a new RTS comms solution.
Measuring Quality of Experience (QoE) as perceived by viewers has become critical for monetization both from targeted advertising and direct content consumption.