Riedel And Studio Automated Join Forces On Innovative AI Video Production Solution

Riedel and Studio Automated sign LOI to collaborate on an innovative artificial intelligence (AI)-assisted video production solution.

The two companies aim to create an optimized video production solution that will enable sports productions and leagues to remotely produce their live broadcasts with minimal personnel and operating costs.

A pioneer in the field of automated video production for live sport matches and events, Studio Automated has developed a proprietary technology based on AI and machine learning (ML). Since its inception in 2020, the young company based in Amsterdam has covered over 100,000 sports matches with installations in 1,500 locations around the world.

“Through decades in live production, Riedel has established itself as an innovative leader whose world-class hardware and software solutions are used by major sports and media production companies across the globe,” said Paul Valk, Founder and Director of Studio Automated. “This exciting new partnership with Riedel is a validation of our software-first approach to developing the best AI for live sports production, which we believe — along with an open API — empowers our partners to deliver unparalleled products for broadcasters and media rights holders. The maturity of our AI model enables us to serve clients that seek to automate production in the higher end of sports broadcasting, and we’re thrilled to work with Riedel in creating new products for this market.”

Luc Doneux, Director, Live Production, at Riedel Communications, added: “I am excited to work with the great team of scientists and engineers at Studio Automated to create innovative and efficient solutions for the sports market. Their unrivaled expertise in artificial intelligence and machine learning, combined with our deep sports broadcast know-how, is sure to yield great results. I am positive that this collaboration will herald a new era of affordable sports productions.”

You might also like...

Live Sports Production: Part 3 – Evolving OB Infrastructure

Welcome to Part 3 of ‘Live Sports Production’ - This multi-part series uses a round table style format to explore the technology of live sports production with some of the industry’s leading broadcast engineers. It is a fascinating insight into w…

Sports Graphics Production: Data Driven Visualization In Sports

Here we chart the evolution of data visualization in sports broadcast, examine the technology & workflow, and pivotal role of ML in current immersive production techniques.

Monitoring & Compliance In Broadcast: Part 3 - Production Systems

‘Monitoring & Compliance In Broadcast’ explores how exemplary content production and delivery standards are maintained and legal obligations are met. The series includes four Themed Content Collections, each of which tackles a different area of the media supply chain. Part 3 con…

Sports Graphics Production: Sports Data Management

Those who work with data driven systems know that reliably acquiring data is only part of the battle - data is often not in the right format and needs to be delivered for use structured in the right way.

Sports Graphics Production: Data Sources For Live Sports Graphics

The first step in data driven sports graphics production is gathering the data itself. The nature of that data can vary dramatically from sport to sport. Here we discuss some of the data gathering technology and techniques required.