Audio For Broadcast: Part 1 - The Theory, The Console, Monitoring & Metering
Welcome to Part 1 of Audio For Broadcast - a huge 16 article audio course that explores the science and practical applications of audio in broadcast.
About 'Audio For Broadcast'
This series is not aimed at audio A1’s, it is intended as a reference resource for the ‘all-rounder’ engineers and operators who encounter and must deal with audio on a day-to-day basis but who are not audio specialists… and everyone who wants to broaden their knowledge of how audio for broadcast works.
In our frenetic and challenging working lives, more and more jobs are multi-skilled and adaptive, and we’re often expected to cover more functions than we are comfortable with. We can’t all be experts. Sometimes you don’t need to know everything about something. Sometimes we just need enough knowledge to get the job done.
Audio For Broadcast will publish in five parts during 2023. Details of all five parts can be found HERE.
About Part 1. The Theory, The Console, Monitoring & Metering
Part 1 is a free PDF download containing 5 articles:
Article 1 : Analogue Vs Digital
The basic principles of the science of how sound works, tackled from a contextual perspective, through a discussion of the evolution from analogue to digital audio technology.
Article 2 : The Role Of The Mixing Console
A guided tour through the basics of broadcast audio production workflow using the role of the mixing console and the core areas of its functionality, as a way to explain how it all goes together.
Article 3 : Monitoring, Mix Minus & Communications
In parallel to its role entertaining the audience via the programme output, audio is the central nervous system of all broadcast infrastructure, ensuring everybody can hear what is happening and communicate with each other - without it everything rapidly breaks down.
Article 4 : Flexible Comms For Tech Teams & Creatives
Our sponsor Riedel Communications share their unique insight into how to design flexible Comms systems which satisfy the requirements of both technical engineering teams, and creatives who need simple transparent operation.
Article 5 : Metering
The capacity to accurately measure what is happening within an audio signal in terms of level, frequency, phase and loudness brings the solidity of science to knowing all is as it should be. Metering occurs at every stage of the production chain from capture through to playout and learning how to measure accurately dramatically improves results.
Part of a series supported by
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