Nine Pitfalls Of Relying On FTP To Move Large Media Files

Broadcasters are continuing to adopt and take advantage of IT working practices as they transition to file-based workflows. However, some seemingly effective solutions are outdated, have not kept pace with advances in computing power, and are unable to efficiently transfer large media files. FTP, for example, is tried and trusted but its 1970s design philosophy has proven inadequate for large media file transfer.

Over the past thirty years, computer resource has grown beyond all recognition. Modern computer operating systems have kept pace with IT innovation and can support file sizes of 16TB. To meet the growing consumer demand for a better immersive experience, broadcast video data-rates have expanded exponentially resulting in ever increasing media file sizes. The FTP solution of the 1970s was simply never designed to efficiently transfer large media files for today’s broadcasters.

This white paper, provided by Signiant, investigates the shortcomings of FTP and explains why it is no longer a reliable method for moving large media files for broadcasters. HDR, 4K, and 8K formats all conspire against FTP and with security playing a prominent role in broadcast infrastructure design, FTP is definitely showing its limitations.

With broadcasters looking to automate workflows and improve efficiencies wherever possible, the lack of an effective API to monitor and control the transfer of large media files further demonstrates the limitations of FTP. This white paper also discusses an alternative solution.

Broadcast engineers, technologists, software developers, and their managers will all benefit from downloading this white paper. Learn about the pitfalls of FTP and discover the solution.

Supported by

You might also like...

Future Technologies: Asynchronous Transport

In this first in a series of articles considering technologies of the near future and how they might transform how we think about broadcast, we begin with the potential for asynchronous transport streams.

Next-Gen 5G Contribution: Part 1 - The Technology Of 5G

5G is a collection of standards that encompass a wide array of different use cases, across the entire spectrum of consumer and commercial users. Here we discuss the aspects of it that apply to live video contribution in broadcast production.

Why AI Won’t Roll Out In Broadcasting As Quickly As You’d Think

We’ve all witnessed its phenomenal growth recently. The question is: how do we manage the process of adopting and adjusting to AI in the broadcasting industry? This article is more about our approach than specific examples of AI integration;…

Designing IP Broadcast Systems: Integrating Cloud Infrastructure

Connecting on-prem broadcast infrastructures to the public cloud leads to a hybrid system which requires reliable secure high value media exchange and delivery.

Video Quality: Part 1 - Video Quality Faces New Challenges In Generative AI Era

In this first in a new series about Video Quality, we look at how the continuing proliferation of User Generated Content has brought new challenges for video quality assurance, with AI in turn helping address some of them. But new…