Recent Content

Fox Sports used augmented reality graphics to display fully rendered environments digitally inserted onto the field of play for a sponsor.

Advances In Broadcast Graphics Leads To Better Storytelling March 13th 2024 - 09:30 AM

The power of television graphics to support visual storytelling in news and sports has been evolving for decades - going from simple on-screen titles, to lower third tickertape messaging and on to today’s stunning use of 3D augmented reality (AR) for sponsors, and to relay unique information. Better storytelling keeps viewers across multiple media consumption platforms more engaged and continually coming back for more.

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Designing IP Broadcast Systems: Part 2 - IT Philosophies, Cloud Infrastructure, & Addressing March 12th 2024 - 09:00 AM

Welcome to the second part of ‘Designing IP Broadcast Systems’ - a major 18 article exploration of the technology needed to create practical IP based broadcast production systems. Part 2 discusses the different philosophies of IT & Broadcast, the advantages and challenges of integrating cloud infrastructure, hybrid systems, and the role of layer 2 & layer 3 packet addressing.

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Dutch Broadcaster RTV Drenthe Upgrades To IP-based Intercoms From RTS March 11th 2024 - 03:00 PM

RTS equipment has played a key role in supporting RTV Drenthe with its recent infrastructure upgrade. The project has seen the TV station enhance its broadcast setup to become IP compliant and compatible with the SMPTE ST 2110 standard. A key factor in achieving these goals has been a new intercom solution featuring RTS intercoms at the heart of the system.

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Standards: Part 5 - Standards For Audio Coding March 8th 2024 - 09:00 AM

This article describes the various AES, MPEG, Proprietary and Open Standards that pertain to audio.

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Standards: Appendix H - List Of AES Audio Standards March 8th 2024 - 09:00 AM

This is a more comprehensive list of the AES Standards & Recommended Practices, AES Information Documents and AES Project Reports.

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Essential Guide: Network Observability March 6th 2024 - 09:30 AM

This Essential Guide introduces and explores the concept of Network Observability. For any broadcast engineering team using IP networks and cloud ecosystems for live video production, it is an approach which could help combat a number of the inherent challenges of using such dynamic systems.

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Chyron Unveils Robust Telestration, Effects, And Workflow Updates In PAINT 9.6 March 5th 2024 - 11:00 AM

Chyron has announced the release of PAINT 9.6, the newest iteration of the company’s renowned telestrated replay and sports analysis software. A wealth of updates in PAINT 9.6 enable even more flexible and dynamic sports analysis live on air, with tracked and tuned telestration clips and richer effects, plus UI and workflow enhancements that support a faster and more streamlined sportscasting workflow.

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NFL Media Relies On AoIP Comms To Keep It’s Productions Running Smoothly March 5th 2024 - 09:00 AM

The team at NFL Media share invaluable insight into the truly huge AoIP comms system at their Hollywood Park production center.

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