The more digital TV technology advances, the more the fundamental elements of TV remain the same.
As the wider broadcast industry picks up the pace with virtualized, cloud-native production systems we take a look at what audio vendors currently have available and what may be on the horizon.
One cannot get very far with electricity without the topic of batteries arising. Broadcasters in particular have become heavily dependent on batteries to power portable equipment such as cameras and lights.
Information theory can also be applied to loudspeakers, which are among the most difficult of transducers to design. Measuring the information capacity of loudspeakers is a useful tool.
In the previous article in this series, we looked at layer-2 switching and layer-3 routing. In this article, we look at Software Defined Networks and why they are so appealing to broadcasters.
Capturing the essence of a location in a single shot or series of shots can present a range of challenges for the itinerant DOP.
Here we look at some practical results of transform theory that show up in a large number of audio and visual applications.
We continue our series on Broadcast Audio Systems with a discussion about workflow with multi-award winner Robert Edwards. We look at general purpose workflows, and some considerations for different types of production across news, sports and chat shows. As the degree of complexity and stress ramps up as soon as a live audience is introduced, part two will look at more expansive light entertainment shows which have audiences, multiple presenters, bands and egos.