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Digital Audio: Part 8 - Sampling Rates February 16th 2021 - 09:00 AM

The best sampling rate for digital audio is easily established by considering the requirements of the human auditory system (HAS), which is the only meaningful arbiter. Provided that the bandwidth of a digital audio system somewhat exceeds the bandwidth of the HAS, that should be enough.

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Digital Audio: Part 7 - Debunking The Myths Around Hi-Fi Audio January 21st 2021 - 09:00 AM

It’s interesting to compare the quality that can be obtained using digital audio with legacy media such as the vinyl disk and magnetic tape.

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Object-based audio mixing creates a multi-dimensional experience for the viewer that moves around you like sound would in real life.

Object-Based Audio Mixing: A New Way To Personalized Listening January 18th 2021 - 09:00 AM

With the advent of immersive audio mixing using codecs like Dolby Atmos and DTS:X (the successor to DTS HD) professionals now have the ability to create interactive, personalized, scalable and immersive content by representing it as a set of individual assets together with metadata describing their relationships and associations.

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The directors, producers and judges on this TV show were extremely happy with these comfortable and virtually invisible In Ear Monitors.

Bubblebee’s Sidekick IEMs Deliver Comms To America’s Got Talent 2020 January 5th 2021 - 09:00 AM

Bubblebee Industries’ Sidekick In-Ear IFB Monitors were used by Sound Supervisor, Daniel S. McCoy CAS, for the 2020 production of America’s Got Talent. The show was approached differently this year in order to comply with IATSE Covid guidelines.

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The new A_UHD features 1,024 channels of mc²-grade processing algorithms, monitoring matrices and support for immersive audio.

Lawo Offers New Licensing Model For Ultra High Density IP Processing Engine December 23rd 2020 - 10:30 AM

Lawo has introduced the next generation of its AUHD Core signal processing engine that allows users to remotely access and control its mc² series of audio mixing consoles in a distributed infrastructure—whether that be in a production facility or on site, far away. The new AUHD (for Ultra High Density) Core Phase II adds new software that facilitates a SaaS licensing model for permanent or temporary usage.

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Digital Audio: Part 6 - Noise Shaping December 15th 2020 - 09:00 AM

Noise shaping performs an important role in digital audio because it allows hardware to be made at lower cost without sacrificing performance, and in some cases allowing a performance improvement.

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