Major advances in seemingly unrelated industries such as Deep Learning and High Performance Computing are empowering broadcasters to deliver greater efficiencies and improved performance. IT has perfected the art of optimizing costs against resource through scalability and flexibility. And broadcasters can capitalize on these wins.
Today’s broadcast engineers face a unique challenge, one that is likely unfamiliar to these professionals. The challenge is to design, build and operate IP-centric solutions for video and audio content.
Broadcasting used to be simple. It required one TV station sending one signal to multiple viewers. Everyone received the same imagery at the same time. That was easy.
As broadcasters migrate to IP, the spotlight is focusing more and more on IT infrastructure. Quietly in the background, IT has been making unprecedented progress in infrastructure design to deliver low latency high-speed networks, and new highly adaptable business models, to make real-time video and audio work in IT infrastructures.
Low latency networks and non-blocking switches are terms now appearing in mainstream broadcasting. But what do they mean? Why are they relevant? And how do we make Video over IP work?
This Essential Guide, “A Brief History of IP,” is far more than a look back at internet protocol (IP) technology. Rather, author and technology consultant, Tony Orme has created a reference guide filled with the precise kind of information about IP systems media engineers wished they had, but mostly do not…
Audio over IP (AoIP) has become one of the most important technologies to ever enter the media landscape. The protocol allows facilities to leverage today’s mature IP platforms for audio applications resulting in lower costs, faster installations, improved quality of service, all while creating a scalable and future-proof network.
The business case for migrating to IP is compelling and driven by the needs of business owners. Broadcast engineers must rise to the challenge and if they are to deliver reliable IP infrastructures they must understand not only the technology, but the differences in how IT-Network and Broadcast engineers think.
Copyright infringement is a big problem for broadcasters transmitting Hollywood block buster films. Compromising film revenues, unscrupulous staff can easily copy films to USB disc drives and distribute them illegally on BitTorents and other public distribution systems.
IP networks have been at the heart of many broadcast operations for two decades and more. Editing uses commodity workstations and IP networks, as do playout operations. But live production has, until recently, been the preserve of SDI.
The advances in IT, driven by the data centers that power the…