Special Report: Super Bowl LIII – The Technology Behind the Broadcast

February 18th 2019 - 11:30 AM

New England Patriot quarterback, Tom Brady, entered Mercedes Benz stadium in Atlanta, GA on February 3rd having already won five Super Bowl games. And through four-quarters of play, all delivered by a television crew of hundreds of technicians, sports casters and engineers, about 100 million television viewers watched Brady add another victory to his historic play by setting the record for the most Super Bowl victories by any player in the league, now totaling six.

For the directors, video engineers, audio experts, camera operators and hundreds of on and off the field technicians, they can take pride in that without their super efforts, only 90- thousand in-stadium fans would have seen this year’s game.

While Brady may now have six Super Bowl rings to prove his mettle, the professional broadcast crews have the knowledge that they made it possible for almost 100 million viewers around the world to watch and enjoy this year’s sports spectacle.

And, just what does it take to bring a Super Bowl broadcast to life? The Broadcast Bridge assembled our expert writers and asked them to peer behind the scenes and then report on what happens inside those production trucks, graphic suites and encoding video steaming centers.

Learn about the behind-the-scenes techno-magic required to create a Super Bowl broadcast in the 32-page Special Report: Super Bowl LIII—See the Technology Behind the Broadcast.

Click on the link below to obtain your copy of this in-depth report.

You might also like...

Vendor Spotlight: Blackmagic Design

Founded in 2001, Blackmagic Design is based in Melbourne, Australia, with offices in Fremont and Burbank, Calif. in the U.S., as well as Manchester, England, and Amsterdam, The Netherlands.

Master Control: Part 2 - Communications

This second part of our Master Control mini series tackles COMMS - without which we would have chaos.

Broadcast Audio System Design: Part 1 – Overview

We begin our series on things to consider when designing broadcast audio systems with the pivotal role audio plays in production and the key challenges audio presents.

NRK’s LL35 Gaming Reality TV Experiment

LL35 is a “If you build it, they will come” attempt to attract the young gaming community to live streaming and TV content.

Transforms: Part 7 - Standards Conversion

The transform is a useful device that has some interesting characteristics. On one side of a transform we might have the spatial domain, for example data describing an image in terms of brightness as a function of position. On the…