In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s. In the last article we looked at the incredibly complex relationship between lines and…
AlphaDogs is one of the west coast’s premiere post houses, but even they find the prospect of creating UHD projects challenging.
Interest in TV SFNs is growing because ATSC 3.0 is designed to leverage SFNs for maximum bandwidth, with Pearl and Sinclair scouting the trail to a new way of broadcasting. SFNs aren’t new. Springfield MO Fox affiliate KRBK has been operating a multi-transmitter ATSC 1.0 SFN for several years. How is 3.0 g…
The transformation of the media and entertainment workflow from discrete, server-based silos to software-based environments is well underway. As the industry makes this shift, media companies find that placing a scale-out storage solution at the heart of the IP workflow yields the additional benefits of improved flexibility and cost savings.
If you’re like me, looking through layers of buried menus on digital devices for the one thing you need to do is enough to drive you batty. Yet, virtually every digital device in our lives today — from smartphones to cameras to simple audio recorders — comes with layer upon layer of me…
John Watkinson puts on his snake-oil-proof clothing and looks at speaker cables. Finally, some clarity behind the myths and magic that surround technical aspects of speaker interconnections.
In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s. In this article we look at how American NTSC video lines and frames rel…
More than half of computer users pick the largest size external drive they can afford and then shop around for the best price. Outside of the type of interface, not much else is considered. That may be fine for general purpose computing, but not for professional audio and video.
In the first installment of this article series, we investigated a solution to the post-production editing challenge offered by Avid. Now it is time to see how a prominent facility puts that technology to work.
In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on the decisions engineers made in the 1930’s and 1940’s. In this article we look at video lines, why we still need the…