The IEEE Standards Association (IEEE-SA) has adopted the OpenFog Consortium’s reference architecture for fog computing. This may prove significant to broadcasters in the OTT era.
In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s, and in this article, we investigate microphones and how they are used in tel…
Aaron Sims Creative, a full-service creative boutique for cinematic visual effects based in Los Angeles, has adopted Litepanels’ all-new Gemini 2x1 LED soft panel with precision color control and a broad array of dynamic lighting and cinematic effects for versatility in creating unique lighting setups.
The Cloud itself is pretty simple, but for broadcasters, leveraging it can be complex. It isn’t that difficult technically, but Broadcast still straddles requirements that demand real time, high resolution, quick turnaround solutions; and this is coupled with the need to connect geographically separate locations, reduce costs, and extend a…
Cloud is undoubtedly one of the hottest topics in the broadcast and media industry at present, and if you were to judge the state of cloud adoption by the huge volume of noise around the subject, you could be forgiven for feeling like a dinosaur if you haven’t already f…
The best video is not watchable by mass audiences unless the sound is equally good. That’s why monitoring sound with good quality headphones is essential. But, why do so many videographers shun headphones in the field?
New devices, including tablets and smartphones, enable television viewers to enjoy live sports and news anytime, anywhere, but latency remains a real issue, causing frustration amongst end-users. In today’s connected world, where viewers are simultaneously checking social media feeds on their smartphones and tablets, a significant delay means that e…
Much is written about expensive microphones that either emulate classic models or do one specific task very well. For most small studios, however, it is more important to choose cost-effective microphones that can handle most situations. Here are some suggested choices.
Since NAB 1995 — 23 years ago — when Rob Glaser introduced Real Audio, the first streaming media platform, the idea of media delivered over the internet has caught fire. Today, estimates are that up to 90 percent of internet users watch videos or listen to audio online. That trend has transformed media.
For the first time in the history of live television we can now abstract away the video, audio, and metadata streams from the underlying hardware. This innovation presents unprecedented opportunities empowering broadcasters to deliver flexibility, scalability, and highly efficient workflows.