ÖFB Kicks Off Digital Media Innovation With Cloud- And AI-Powered Solutions From Moments Lab

AI and video search company Moments Lab (formerly Newsbridge), has announced that the Austrian Football Association (ÖFB) has signed a five-year deal to use the company’s Cloud Media Hub and Mobile App, powered by its patented MXT-1 multimodal AI indexing technology, to modernize its content workflows.

Driven by Moments Lab’s cloud-native platform, ÖFB adopted a centralized approach to working with fresh and archive content — dramatically speeding up its media search and distribution capabilities. The platform ingests and automatically indexes digital assets, ensuring easy access to content and helping to boost the social media presence of Austria’s football governing body.

ÖFB has implemented Moments Lab’s Cloud Media Hub with the capacity for 6,000 hours of media content and up to 3 million photos. Approximately 40% of ÖFB’s content is being kept in deep archive, reducing the association’s storage costs.

Utilizing MXT-1, the Cloud Media Hub empowers ÖFB to swiftly identify high-value content. Advanced facial recognition, object and logo detection, speech-to-text transcription, and optical character recognition technology makes ÖFB’s media easily searchable. Through its multimodal and generative AI indexing technology, Moments Labbuilt ÖFB a customized facial recognition thesaurus to identify players and coaching staff. The AI is trained to detect people, logos, and patterns in just a few clicks, boosting the efficiency of ÖFB’s content workflows. Moments Lab’s Mobile App allows ÖFB to share match and training photos on TikTok with over 450,000 followers and on Instagram with over 181,000 followers.

ÖFB joins a growing number of sports clients around the world adopting Moments Lab’s next-generation AI-powered solutions. Other sports clients include 1. FC Köln, Bayer 04 Leverkusen, the Icelandic Football Association (KSÍ), French Federation of Football (FFF), the French Basketball Federation (FFBB), and the French Rugby League (LNR).

You might also like...

Future Technologies: Timing Asynchronous Infrastructures

We continue our series considering technologies of the near future and how they might transform how we think about broadcast, with a technical discussion of why future IP infrastructures may well take a more fluid approach to timing planes.

Standards: Part 13 - Exploring MPEG4-Part 10 - H.264/AVC

The H.264/AVC codec has been very successful. Here we dig deeper into how profiles and levels work to facilitate deployment of delivery systems and receiving client-player designs.

The Meaning Of Metadata

Metadata is increasingly used to automate media management, from creation and acquisition to increasingly granular delivery channels and everything in-between. There’s nothing much new about metadata—it predated digital media by decades—but it is poised to become pivotal in …

Designing IP Broadcast Systems: Remote Control

Why mixing video and audio UDP/IP streams alongside time sensitive TCP/IP flows can cause many challenges for remote control applications such as a camera OCP, as the switches may be configured to prioritize the UDP feeds, or vice…

Future Technologies: Autoscaling Infrastructures

We continue our series considering technologies of the near future and how they might transform how we think about broadcast, with a discussion of the concepts, possibilities and constraints of autoscaling IP based infrastructures.