​NAB Preview: Cobalt Digital

The transition to IP infrastructure and software-based systems continues at pace and with it more solutions will be offered as services with a shift to OPEX from CAPEX. Suzana Brady, SVP worldwide sales and marketing at Cobalt Digital says media companies will have to remain extremely agile to keep up with the evolving consumer demands and changing technology landscape.

“The pandemic has made digital meeting applications such as Zoom, GoToMeeting and Google Meets a necessity to maintain both business and social communications,” she says. “Supporting all of these is an explosion of streaming technology that incorporates high speed and low latency capabilities to reward those spending time on social media, messaging services, and network TV with a superior viewing experience.”

Brady also highlights VR and AI as increasingly adding to end user possibilities “with multiple levels of control providing the end user with the ability to select their own preferred view or audio reproduction. Moving forward this need will only grow. Data catching capabilities will enable providers to identify individual end-user preferences.”

At NAB, Cobalt Digital is introducing the +UDX-Dante-16x16, a claimed industry first license-based 12G-SDI bridge to Dante audio. Cobalt has made Dante’s IP-based audio networking solution available to users on a license-basis, which is field upgradable, by incorporating the functionality into the company’s 9904-UDX processing card.

Cobalt Digital says that +UDX-Dante-16x16 supports embedding and de-embedding all the way to 12G with full audio routing capabilities between SDI, MADI, and Dante, both input and output, adding up to 32 channels to existing 9904 cards for a high-density solution without the need for any new hardware. Users will be able to ingest and process up to 16 audio channels from the network and will be able to output up to 16 channels back into the network using Dante and the Ethernet port.

In addition to accessing Dante on Cobalt’s 9904 cards, users will also have access to the card’s other functions such as UDX, colour correction, 3D-LUT, frame-sync, audio mixing which are still available while embedding and de-embedding to/from SDI.

At NAB, Cobalt will also show Indigo 2110-DC-01, its new openGear-based SMPTE ST-2110 solution with dual 25G interfaces and 4K support. This highly integrated factory option offers best-of-class native ST 2110 audio/video processing to the company’s 9904-UDX-4K and 9905-MPx audio/video processor cards. On the compression side, the 9992-ENC/DEC line has been enhanced with support for decoding Dolby AC-4 and Dolby E, as well as transport protocols such as SRT and soon, Zixi.

Cobalt will conduct multiple demonstrations including ST 2110 processing, multi-link RIST in switching mode using SMPTE ST 2022-7, and a new feature from Technicolor that allows reversible inverse tone mapping SDR to HDR, followed by SL-HDR1 in seamless fashion.

You might also like...

The Big Guide To OTT: Part 10 - Monetization & ROI

Part 10 of The Big Guide To OTT features four articles which tackle the key topic of how to monetize OTT content. The articles discuss addressable advertising, (re)bundling, sports fan engagement and content piracy.

Video Quality: Part 2 - Streaming Video Quality Progress

We continue our mini-series about Video Quality, with a discussion of the challenges of streaming video quality. Despite vast improvements, continued proliferation in video streaming, coupled with ever rising consumer expectations, means that meeting quality demands is almost like an…

2024 BEITC Update: ATSC 3.0 Broadcast Positioning Systems

Move over, WWV and GPS. New information about Broadcast Positioning Systems presented at BEITC 2024 provides insight into work on a crucial, common view OTA, highly precision, public time reference that ATSC 3.0 broadcasters can easily provide.

Next-Gen 5G Contribution: Part 2 - MEC & The Disruptive Potential Of 5G

The migration of the core network functionality of 5G to virtualized or cloud-native infrastructure opens up new capabilities like MEC which have the potential to disrupt current approaches to remote production contribution networks.

The Streaming Tsunami: Securing Universal Service Delivery For Public Service Broadcasters (Part 3)

Like all Media companies, Public Service Broadcasters (PSBs) have three core activities to focus on: producing content, distributing content, and understanding (i.e., to monetize) content consumption. In these areas, where are the best opportunities for intra-PSB collaboration as we…