The World Teleport Association (WTA) has released Sizing the Teleport Market 2018. In this report, WTA has conducted a new market sizing study, updating information last published in 2010, to present a financial and statistical picture of the industry as it exists in 2018.
WTA surveyed teleport executives the world's leading experts in the teleport industry in order to answer the following questions: How large is the teleport industry in terms of facilities, companies, revenue, antennas in operation, full-time employment, and spending on satellite capacity, fiber capacity and technology?; How much revenue is generated per teleport and per employee on average?; and Where are the hot spots for teleport operations?
The 2018 study found that the number of commercial teleports worldwide has decreased 1 percent per year from 2016 to 2018, as the teleport sector has consolidated and companies have scaled up to gain cost-efficiencies and improve their competitive position. Over the same period, however, total estimated revenues of the sector grew 6% to US$10.4 billion, as consolidation created fewer, more productive assets. In 2017, an estimated 13,700 people worked in the teleport industry, which operated more than 24,000 antennas.
Sizing the Teleport Market 2018 is free for WTA Members and available for purchase by non-Members.
You might also like...
In the last article in this series, we looked at how optimizing workflows improves reliability, and enhances agility and responsiveness. In this article, we investigate advanced monitoring systems to improve data analysis and aid optimization.
With talk of an impending Metaverse and augmented reality graphics increasingly becoming part of mainstream television broadcasts and live eSports events, top graphics artists are looking past traditional 3D animation and virtual environments and using fully rendered 360-degree 2K and …
John Hunter holds a unique distinction among broadcast audio mixers: he was the A1 for the NBA Raptors vs. Pelicans basketball game in November 2018, one of the very first sports event to be produced in immersive Dolby Atmos sound with …
Optimization gained from transitioning to the cloud isn’t just about saving money, it also embraces improving reliability, enhancing agility and responsiveness, and providing better visibility into overall operations.
One of the biggest challenges facing D2C streamers is the plethora of devices used for streaming content. These devices have an impact on content production, content delivery, content monetization, and customer management.