IP solutions provider MuxLab has made the loading and management of content playing on its 4K Digital Signage Media Player easier. New features in DigiSign CMS, the software for the product, supports Windows, iOS and Android systems.
Part 6 in our series from ‘Real World IP’, a one-day seminar event from The Broadcast Bridge held at BAFTA in London, Norbert Paquet, Head of Product Management – Sony Europe, discusses system architectures, network control, and the business benefits of IP.
In 2017, when Portuguese media group Impresa decided to relocate its SIC (Sociedade Independente de Comunicação) TV network facilities about 10 kilometers away to one of its existing buildings in Lisbon, they knew they had a chance to create something special. In the span of four months, with the help of S
Part 5 in our series from ‘Real World IP’, a one-day seminar event from The Broadcast Bridge held at BAFTA in London, Phil Myers, Senior Director – IP Systems, Lawo, discusses real-life applications for IP infrastructures including green-field sites, hybrid installations, and remote broadcast.
While SMPTE was creating and ratifying ST2110, the Advanced Media Workflow Association (AMWA) announced it was working on a set of Application Program Interface (API) specifications that would enable a wide range of devices (e.g., switchers, audio consoles, and cameras) to be identified, controlled and managed on a SMPTE 2110
Part 4 in our series of videos from ‘Real World IP’, a one-day seminar event from The Broadcast Bridge held at BAFTA in London, Gerard Phillips, Systems Engineer at Arista Networks, discusses network topologies and ethernet switches.
Ubisoft is well-known as a global leader in video-game production and publishing. For the millions who play games like Assassin’s Creed, Just Dance, Tom Clancy’s series, Rayman, Far Cry and Watch Dogs, Ubisoft creates worlds that are intensely engaging, fun and meaningful.