With the ever-expanding appetite for video, satellite and Telcos providing OTT services are finding it difficult to predict just how much bandwidth may be required to deliver content. There is a solution.
The use of wide-area audio networking makes possible the remote production of live TV events, where large geographical distances separate the production facilities and the events that are being televised. There is growing interest in this area from broadcasters, both in the potential for significant reductions in production costs as well as improvements in production quality. But there are difficulties to overcome if this is to become practical in a wide variety of circumstances.
The European Commission is ready to tackle geoblocking as part of its ongoing campaign to create a single unified digital services market across all 28 member states of the European Union (EU). Having from been set up to create a single market for physical goods, the Commission now views it as being illogical to have divisions among EU states over online services.
The Video Services Forum (VSF), the Society of Motion Picture and Television Engineers (SMPTE), and the European Broadcasting Union (EBU), today approved the publication of the Minimum Viable System Requirements report. This report details the minimum requirements for a live multi-camera studio production system, using packetized network technology.
World-class learning opportunities abound in NAB exhibits and technical sessions.
Research shows that the top four viewers’ complaints concern: macroblocking, blackout, freeze, and audio silence. To retain those customers, engineers need a better method of monitoring digital signals. This Tektronix tutorial will show you how.
Satellite television is here to stay and OTT will be an additional “side plate” which complements and expands viewers’ choices.
Nevion explains how remote production, using digital connectivity over fiber or IP, is a revolution in live event workflow.