Imagine you are a creative person with technical skills and limited moral constraints. Now imagine you get the opportunity to steal the series finale for Game of Thrones weeks before the episode is broadcast or streamed. That would be worth a lot, wouldn’t it?
Cloud technology, artificial intelligence, ATSC 3.0, Internet Protocol, virtual reality, 5G, IoT devices, blockchain, microservices and augmented reality are all terms broadcasters are beginning to understand more fully and beginning to implement as they build out their next-generation IT-centric production and distribution plants. Each has its own benefits and advantages to help in the creation and delivery of content, but a truly successful facility will have to incorporate all or most of these technologies in order to be successful in today’s multi-platform world.
John Watkinson introduces the idea of channel coding to convert the uncontrolled characteristics of data into something that works within the limitations of real media.
Ground breaking advances in storage technology are paving the way to empower broadcasters to fully utilize IT storage systems. Taking advantage of state-of-the-art machine learning techniques, IT innovators now deliver storage systems that are more resilient, flexible, and reliable than at any time in the history of broadcast television.
IP is taking the broadcast world by storm, and bandwidth considerations, coupled with a drive for an increasingly better picture resolution, are taking center stage. Being able to push an ever-higher number of streams down a 10Gbps (or even 1Gbps) fiber line means that fewer lines need to be leased and that remote locations with a decent internet connection can partake in what is most important for the broadcast sector: contribution, remote production via IP, and offline video editing/production.
New England Patriot quarterback, Tom Brady, entered Mercedes Benz stadium in Atlanta, GA on February 3rd having already won five Super Bowl games. And through four-quarters of play, all delivered by a television crew of hundreds of technicians, sports casters and engineers, about 100 million television viewers watched Brady add another victory to his historic play by setting the record for the most Super Bowl victories by any player in the league, now totaling six.
This FREE to download eBook is likely to become the reference document you keep close at hand, because, if, like many, you are tasked with Preparing for Broadcast IP Infrastructures.
Supported by Riedel, this near 100 pages of in-depth guides, illustrations, diagrams and workflows, covers all the key elements you need to be aware of. PLUS real end user case studies from the broadcast and media industries. Although the subject of IP is highly technical, and the detail can be arduous to absorb, Tony Orme has managed to balance delivering the hard core technical information required, with insights and anecdotes gained from designing, managing and delivering large broadcast to IP transition projects himself.
Artificial Intelligence (AI) has made its mark on IT and is rapidly advancing into mainstream broadcasting. By employing AI methodologies, specifically machine learning, broadcasters can benefit greatly from the advances in IT infrastructure innovation and advanced storage designs.