Recent Content

Aperi partnered with Gearhouse to provide a fully-operational remote 4K test at UEFA Euro 2016.

IP and Software-based Broadcasting Infrastructures: Fact vs. Fiction February 12th 2018 - 11:00 AM

IP’s suitability for live broadcasting is no longer debatable. It’s been proven in a variety of real-world global deployments over the past several years. Even so, there’s lingering skepticism around IP and a surprising lack of understanding.

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Broadcast For IT - Part 5 - PAL Line and Frame Relationships February 9th 2018 - 09:00 AM

In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s. In the last article we looked at the incredibly complex relationship between lines and frames for NTSC systems used in the USA. In this article we look at the systems used in the UK and Europe.

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The DaVinci Resolve suite at AlphaDogs

UHD Post-Creating UHD February 6th 2018 - 12:05 PM

AlphaDogs is one of the west coast’s premiere post houses, but even they find the prospect of creating UHD projects challenging.

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Is broadcast TV ready for hyper-local transmission?

Pros and Cons of a TV SFN in US Market 75: Part 1 February 5th 2018 - 09:00 AM

Interest in TV SFNs is growing because ATSC 3.0 is designed to leverage SFNs for maximum bandwidth, with Pearl and Sinclair scouting the trail to a new way of broadcasting. SFNs aren’t new. Springfield MO Fox affiliate KRBK has been operating a multi-transmitter ATSC 1.0 SFN for several years. How is 3.0 going to be different?

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Broadcast For IT - Part 4 - NTSC Line and Frame Relationships January 30th 2018 - 09:00 AM

In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on decisions engineers made in the 1930’s and 1940’s. In this article we look at how American NTSC video lines and frames relate to each other, and the consequence for their digital derivatives prevalent throughout the world.

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Broadcast For IT - Part 3 - Video Lines January 22nd 2018 - 01:00 PM

In this series of articles, we will explain broadcasting for IT engineers. Television is an illusion, there are no moving pictures and todays broadcast formats are heavily dependent on the decisions engineers made in the 1930’s and 1940’s. In this article we look at video lines, why we still need them, and how they relate to video frames.

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Vodafone Italy is one of relatively few top tier service providers to rely on an independent OTT platform provider.

Maturing OTT Challenges Vendors As Well As Broadcasters January 15th 2018 - 01:00 PM

It is not just broadcasters and pay TV operators that have struggled to cope with the accelerating momentum behind OTT, because it has been just as challenging for their technology providers.

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Not all significant TV technical improvements require more bandwidth.

Which is Better: More Pixels or Better Pixels? January 4th 2018 - 01:00 PM

The race to ever higher pixel counts never seems to end. One result is that consumers now believe that the path to higher quality images is through more pixels. Yet, other technologies like HDR, WCG and HFR can enhance every TV pixel by adding clarity, depth, and realism without requiring more bandwidth or expensive new production and broadcast workflows. The path forward depends choices made by television set makers as well as broadcasters.

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