Recent Content

Shooting at one of Japan’s largest photography studios at Sony’s headquarters in Tokyo.

Getting The Whole Picture With Volumetric Video Capture January 20th 2022 - 09:00 AM

With talk of an impending Metaverse and augmented reality graphics increasingly becoming part of mainstream television broadcasts and live eSports events, top graphics artists are looking past traditional 3D animation and virtual environments and using fully rendered 360-degree 2K and 4K video to get a more captivating effect.

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Creative Audio - Dolby Atmos With John Hunter January 17th 2022 - 09:00 AM

John Hunter holds a unique distinction among broadcast audio mixers: he was the A1 for the NBA Raptors vs. Pelicans basketball game in November 2018, one of the very first sports events to be produced in immersive Dolby Atmos sound with 4K HDR picture for live distribution to homes across North America.

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HDR: Part 44 - Creative Technology - 2021 Cinematography Roundup January 13th 2022 - 09:00 AM

Filmmaking is now an artform with a long history, and that means a lot of received knowledge. Things like primes being better than zooms, and characterful primes best of all. The public attitude to that orthodoxy, though, is starting to show some signs of changing, and the dawn of a new year seems like a good time to examine some of the ways that’s starting to show up in production.

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Flowics Graphics Web-Based Editor.

Flowics And Grass Valley Partner For Cloud-Based Graphics January 5th 2022 - 11:00 AM

Flowics Graphics says it supports the GV Media Universe Alliance to add broadcast-quality HTML5 cloud-based graphics to live productions.

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HDR: Part 43 - Creative Technology - Color Balancing Different Light Sources January 4th 2022 - 09:00 AM

Creating an LED light that looks reasonable, both on camera and to the eye, is no longer that difficult.

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TV production continues to successfully adapt to safety mandates and limitations to capture live events.

2021: Remote Tech Challenge Met December 31st 2021 - 09:00 AM

If 2020 was considered a disruptive one for the television production community, 2021 was a year where trial and error and the lessons learned became real-world REMI deployments to keep live sports and entertainment content on the air. Production studios too learned to adapt with fewer crew allowed inside and social distancing becoming the new normal.

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Teradek Launches New Monitoring Solution In Collaboration With AWS And Verizon December 21st 2021 - 10:00 AM

Teradek, a member of the Vitec Group’s Creative Solutions division, has announced a new ultra-low latency monitoring server for their Core cloud service: Wavelength Sputnik.

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Microphones: Part 9 - The Science Of Stereo Capture & Reproduction December 21st 2021 - 09:00 AM

Here we look at the science of using a matched pair of microphones positioned as a coincident pair to capture stereo sound images.

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