As parts 1 and 2 of this article highlighted, there are very practical steps available today for Streamers to reach broadcast-grade latency. Low latency protocols from HLS and DASH that implement CMAF Low Latency Chunking are the main proponents of 5-8 seconds of latency from encoder input to player output. …
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Open Broadcast Systems demonstrate 100 millisecond latency video over a 5G private network and introduce time-based pricing at IBC. The 5G demo will be presented both on the Open Broadcast Systems booth and will be supporting the work of the 5G Remote Production…in the middle of nowhere within t…
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LiveU has announced the LU810 and LU610S, its breakthrough rackmount REMI (remote production) encoders with support for 5G, 4K and synchronized, multi-camera contribution.
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Pronology, a developer of cutting-edge broadcast workflow solutions, debuts an updated version of its StreamFile Core Enterprise web-based software solution at IBC.
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Developed in response to the growing trend of LED volume use in Virtual Production and the need for hardware optimization, Pixotope’s XR Edition includes a range of tools to simplify setup and operation by reducing the technical complexities and associated resource costs of XR workflows and environments.
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At IBC 2022, Evertz will be showing IP-based end-to-end solutions around its Software Defined Video Networking (SDVN) portfolio, which has been installed in over 500 broadcast facilities worldwide.
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Developed by Grass Valley, this initiative is designed to enable the easy deployment of fully functional multi-vendor cloud solutions by pre-integrating third-party solutions with the Grass Valley AMPP platform.
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Developed with Polygon Labs – which was acquired by disguise earlier this year – the solution is made up of the new Porta 2.0 cloud app and px hardware. Together, they enable broadcasters to seamlessly create, control, and collaborate on real-time graphics directly from a web browser.
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Much of the attention enjoyed by virtual production currently goes to the spectacular stages with LED displays the size of half a dozen cinema screens. The material we put on those displays, though, can come from a number of places, and anyone putting together a virtual shoot will…
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