HDR & WCG For Broadcast: Part 2 - The Production Challenges Of HDR & WCG

Welcome to Part 2 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production.

Part 2 discusses expanding display capabilities and camera technology, alongside the creative benefits and production challenges HDR & WCG bring.

About HDR & WCG For Broadcast

The original 2019 Broadcast Bridge ‘HDR’ series has been one of our most enduringly popular editorial collections - it's been read by over 50,000 people. This new series takes this essential topic area and revitalizes it with a complete re-write by the original series author Phil Rhodes.

In the last five years HDR has become a consumer expectation and the range of devices consumers use to access content has proliferated enormously. Most broadcasters and streamers around the world now deliver both SDR and HDR versions of much of their content giving the consumer the ultimate choice of received format. This brings with it a significant set of challenges for broadcasters, especially with live production. How to capture, produce and deliver SDR and HDR simultaneously.

This new series re-visits all the key principles of colorimetry, and the various technical formats and standards involved in acquisition, production and delivery. It then examines the various methodologies and workflows employed by the broadcast community to achieve seamless simultaneous production & delivery.

HDR & WCG For Broadcast will publish in three parts. Details of all three parts can be found HERE.


About Part 2 – The Production Challenges Of HDR & WCG

Part 2 is a free PDF download which contains four original articles:

Article 1 : Expanding Display Capabilities And the Quest For HDR & WCG
Broadcast image production is intrinsically linked to consumer displays and their capacity to reproduce High Dynamic Range and a Wide Color Gamut.

Article 2 : HDR Picture Fundamentals: Camera Technology
Understanding the terminology and technical theory of camera sensors & lenses is a key element of specifying systems to meet the consumer desire for High Dynamic Range.

Article 3 : HDR: A Bigger Stage To Act On
From a creative perspective HDR is all about enabling technology that offers a far broader, deeper palette of light, detail and color to work with.

Article 4 : Demands On Production With HDR & WCG
The adoption of HDR requires adjustments in workflow that place different requirements on both people and technology, especially when multiple formats are required simultaneously.

Supported by

You might also like...

Building Software Defined Infrastructure: Observability In Microservice Architecture

Building dynamic microservices based infrastructure introduces the potential for variable latency which brings new monitoring challenges that require an understanding of observability.

Broadcast Standards: Kubernetes & The Architecture Of Cloud Compute Based Systems

Here we describe Kubernetes and the taxonomy of containerized architecture based cloud compute system designs it manages.

Live Sports Production: Backhaul In Live Sports Production

Getting content reliably and securely from venue to studio remains key to live sports production so here we discuss the technology and services required.

Monitoring & Compliance In Broadcast: Monitoring Delivery In The Converged OTA – OTT Ecosystem

Convergence or coexistence between linear broadcast, IP based delivery and 5G mobile networks creates new challenges for monitoring of delivery paths, both technically and logistically.

IP Monitoring & Diagnostics With Command Line Tools: Part 4 - SSH Public Keys

Installing public SSH keys created on your workstation in a server will authenticate you without needing a password. This streamlines the SSH interaction and avoids the need to use stored and visible passwords in your scripts.