InSync Boosts FrameFormer Conversion Quality And Computational Efficiency

InSync Technology is rolling out updated versions of its FrameFormer software. Thanks to a programme of continual development, the latest versions deliver even higher quality in real time conversion using CPU only, while reducing the processor demands by as much as 20%.

The FrameFormer motion compensated frame rate and format converter is aimed at discerning users such as sports broadcasters. These sports coverage users set very high standards for image processing where detail is absolutely critical to ensure viewers appreciate exactly how the action is developing and the ball is moving. InSync engineers work closely with expert users to ensure that the product delivers against the highest expectations.

FrameFormer software is designed to run on CPUs only, either in appliances on premises or, increasingly, in the cloud. As well as increasing quality, InSync engineers constantly strive to optimise the efficiency of processing, to create the best result at the lowest operating cost. For a typical broadcast contribution application with sub-sampled chroma video in and out, the new version of FrameFormer reduces CPU demand by up to 20%.

In addition, the software has now been ported to run on the highly efficient ARM processing architecture. Cloud compute providers have been expanding their ARM based capacity allowing users to streamline workflows and operational costs even further.

The new version of FrameFormer software is suitable for all existing and new users and will be available from mid-April 2023. 

You might also like...

Monitoring & Compliance In Broadcast: Monitoring Video & Audio In Capture & Production

The ability to monitor Video and Audio during capture and production is becoming increasingly important, driven by the need to output to many widely different services, and doing it very quickly.

Broadcast Standards: Cloud Compute Workflow Pipelines

This is a detailed exploration of system & workflow principles, storage systems, queue management, how microservices enable active workflow designs, and using node graph systems to create a friendly UI.

Building Software Defined Infrastructure: Systems & Data Flows

For broadcasters seeking to build robust workflows from software defined infrastructure, key considerations arise around data flows and the pro’s and cons of open and closed systems.

Broadcast Standards: Microservices Functionality, Routing, API’s & Analytics

Here we delve into the inner workings of microservices and how to deploy & manage them. We look at their pros and cons, the role of DevOps, Event Bus architecture, the role of API’s and the elevated need for l…

Live Sports Production: Part 3 – Evolving OB Infrastructure

Welcome to Part 3 of ‘Live Sports Production’ - This multi-part series uses a round table style format to explore the technology of live sports production with some of the industry’s leading broadcast engineers. It is a fascinating insight into w…