Core Insights: Esports - A New Prescription For Broadcasting

July 28th 2021 - 09:30 AM
Tony Orme, Editor at The Broadcast Bridge

Moving to IP is allowing broadcasters to explore new working practices and mindsets. Esports has grown from IT disciplines and is moving to broadcast and has the potential to show new methods of working.

Demanding the highest levels of production and technical standards has allowed esports engineers to build massive video and audio streaming solutions. Broadcasters must look at these systems and learn from them if they are to further develop their own IP infrastructures.

This Core Insight, sponsored by TAG VS, looks at the business applications of esports and investigates the technical mindsets and solutions that deliver the highest technical and production standards.

Agile development is more than just a software delivery system. In the right hands, it can provide flexible systems that scale to meet the exact needs of the business, thus removing over-engineering and systems waste.

Download this Core Insight today if you are an engineer, technologist, or their manager, and you need to learn why esports is such an interesting discipline and why it is so exciting for broadcasters when adopting IP networks.

Supported by

You might also like...

Essential Guide: Delivering Intelligent Multicast Networks

This Essential Guide discusses the potential weaknesses of the ‘Protocol-Independent Multicast’ protocols that underpin multicast, and explores how a bandwidth aware infrastructure can maximize network capacity to reduce the risk of congestion.

Standards: Part 16 - About MP3 Audio Coding & ID3 Metadata

The MP3 audio format has been around for thirty years and has been superseded by several other codecs – so here we discuss why it still has a very strong position in broadcast. We also discuss ID3 metadata tags which often a…

HDR Picture Fundamentals: Brightness

This article describes one of the fundamental principles of broadcast - how humans perceive light, how this relates to the technology we use to capture and display images, and how this relates to HDR & Wide Color Gamut

Virtualization - Part 2

In part one, we saw how virtualization is nothing new and that we rely on it to understand and interact with the world. In this second part, we will see how new developments like the cloud and Video Over IP…

Standards: Part 15 - ST2110-2x - Video Coding Standards For Video Transport

SMPTE 2110 and its related standards help to construct workflows and broadcast systems. They coexist with standards from other organizations and incorporate them where necessary. In an earlier article we looked at the ST 2110 standard as a whole. This time we…