News12 Chooses Polygon Ipsum And Unreal Engine

News12 Networks has selected Polygon Labs’ data aggregation and visualization platform, Ipsum, integrated with Epic Games’ Unreal Engine.

News12 Networks consists of seven local cable news channels in the New York area, owned by Altice USA. Recently, it expanded its Master Control graphics operations with seven additional Unreal Engine graphic outputs controlled by Polygon Ipsum. News12 wanted to expand its ticker operations across multiple channels while increasing its sponsorship capabilities and efficiency with the latest real-time graphics render technology.

The network chose Polygon Ipsum and Unreal Engine to run multiple on-air tickers, weather graphics, channel branding and events-based graphics. Ipsum seamlessly aggregates all News12’s incoming data feeds, controls multiple Unreal Engine outputs, and provides a simple, efficient, and highly scalable interface for its producers and journalists to manage, curate, share and playout these feeds from any browser at any location.

“It’s important for us to establish a look and feel that can be informative and dynamic because we want to engage our viewers to the fullest extent and distinguish ourselves from the competition,” explains Travis Machacek, Director of Technical Operations, News12. “Polygon Ipsum gives our graphics that unique look plus it’s cost-effective, scalable, and gives us unlimited graphics control and coordination.”

David Jorba, Polygon Labs’ Chief Strategy & Business Development Officer adds, “The combination of Ipsum and Unreal Engine provides fast-paced news organizations like News12 with powerful tools that allow them to easily control their graphics output across their entire network operations.”

You might also like...

Microphones: Part 10 - Mid-Side (M-S) Recording And Processing

M-S techniques provide useful sound-field positioning and a convenient way to check mono compatibility. We explain the hard science behind this often misunderstood technique.

Monitoring & Compliance In Broadcast: Monitoring Cloud Infrastructure

If we take cloud infrastructures to their extreme, that is, their physical locality is unknown to us, then monitoring them becomes a whole new ball game, especially as dispersed teams use them for production.

Phil Rhodes Image Capture NAB 2025 Show Floor Report

Our resident image capture expert Phil Rhodes offers up his own personal impressions of the technology he encountered walking the halls at the 2025 NAB Show.

Microphones: Part 9 - The Science Of Stereo Capture & Reproduction

Here we look at the science of using a matched pair of microphones positioned as a coincident pair to capture stereo sound images.

Monitoring & Compliance In Broadcast: Monitoring Cloud Networks

Networks, by their very definition are dispersed. But some are more dispersed than others, especially when we look at the challenges multi-site and remote teams face.