Matthews Studio Equipment Introduces Gobo Plate XL Mounting Adapter

Like its smartly-designed sister products, this mounting essential supports an array of gear, from camera rigs, set pieces, lighting and grip modifiers to building materials like lumber and pipe.

Built to receive 4.5” Grip heads, the XL is the big brother of the family—designed to couple heavier duty gear found on the rigging side of production that requires versatile support options and above all, safety. It easily bolts to standard cheese plates, hood mounts and hostess trays, etc. or may be nailed or screwed to lumber, set walls and overhead beams.

Gobo Plate XL is one of the strongest tools in the workbox, ready to stand up to the daily abuse of the rigging world. Machined out of a single sheet of 9-gauge thick steel, it measures 4.5”/11.4cm by 10.5”/26.67cm, and weighs 31.4-oz/890g. Ready for rigging serious grip ware, it offers 37 cut-outs including:

  • (2) T-slots with V-centering
  • (12) 3/8” Bolt Pin holes
  • (1) Grid Camp Bolt hole
  • (20) Screw/Nail holes
  • (4) Safety Cable attachment holes

Because Matthews understands the necessity of strong and smart grip tools, they have designed familiar and intuitive must-have features into this seemingly simple plate. T-slots with quick entry V-centering at each end of the Gobo Plate XL are built-in for a variety of uses including elegant connecting of (2) 4.5” Grip Heads. When mounted into the Gobo Plate XL, a 4.5” Grip Head can be securely captured in the T-Slot receiver by clipping the pear snap from a standard Safely Cable into the ½” safety holes located on corners of the plate. Because there’s no predicting what situation might arise, the XL plate offers no less than 20 cut-outs to accept a nail or screw. In addition, 6 smartly positioned perimeter notches provide easy line up marks. This can be a real time-saver when trying to achieve specific angles while mounting the Gobo Plate XL to lumber and beams. 

You might also like...

Virtual Production For Broadcast: Part 4 - Uniting The Physical & The Virtual

​Virtual Production For Broadcast is a major 12 article exploration of the technology and techniques of LED wall based virtual production approached with broadcast studio applications in mind. Part 4 examines image based lighting, new developments in RGBW LED technology and what i…

Virtual Production For Broadcast: Motion Capture

One of the creative advantages of virtual production for performers is seeing the virtual environment in which they are performing. Using motion capture techniques extends this into capturing the motion of performers to drive CGI characters. New technologies are rapidly…

Virtual Production For Broadcast: Capturing Objects In 3D

Sometimes, there’ll be a need to represent real-world objects in the virtual world. Simple objects could be built like any VFX asset; more complex ones might be better scanned as a 3D object, something some studios have begun to c…

Virtual Production For Broadcast: Shooting Locations For Virtual Production

Sending out a crew to capture a real-world environment can be a more straightforward option than creating a virtual world, but there are some quite specific considerations affecting how the material is shot and prepared for use.

Virtual Production For Broadcast: Part 3 - Creative Image Capture

​Virtual Production For Broadcast is a major 12 article exploration of the technology and techniques of LED wall based virtual production approached with broadcast studio applications in mind. Part 3 examines shooting locations for virtual production, creating virtual versions of real objects a…