Bando Post Deploys DaVinci Resolve Studio
Istanbul, not Constantinople-based boutique
Turkish post facility, Bando Post, has deployed DaVinci Resolve Studio throughout its pipeline, including edit, visual effects, sound design and final grade.
The Istanbul-based boutique, which offers a service for high end advertising clients, has now posted a variety of recent projects entirely in BMD Resolve. These include spots for Adidas, Lenovo and Turkish clothing and home brand, LCW.
Co-founder, Tamer Çınarcık, known as TamTam, said, “Incorporating DaVinci Resolve throughout post production was an important step in achieving this vision. We not only have a user friendly, Hollywood quality post system that allows us to compete on a world stage, but also have professional multi user collaboration tools at our fingertips, across all our departments.”
According to TamTam, this ability to work collaboratively has significantly improved the team’s speed and accuracy, ultimately translating into a smoother service for clients.
“On one of our recent promo projects, we only had 24 hours to complete picture and audio post production. When the director came in to review the offline, our editor simply made his revisions to the cut and added captions, then introduced the colorist. The colorist logged into the same project and completed the DI, according to notes from the director.
“There was no need to roundtrip, which resulted in a far more efficient workflow. We also noticed an improvement in our accuracy. Before, we were importing and exporting EDLs across many different systems. This made it easier for errors to creep in, especially when working on advertising projects with tight deadlines.
“In Turkey, even teenagers are editing, grading and completing effects on their social media posts after school. Resolve’s integrated workflow makes a lot of sense in that context and has become very popular among the young professionals who join our team.”
You might also like...
Designing An LED Wall Display For Virtual Production - Part 2
We conclude our discussion of how the LED wall is far more than just a backdrop for the actors on a virtual production stage - it must be calibrated to work in harmony with camera, tracking and lighting systems in…
Microphones: Part 2 - Design Principles
Successful microphones have been built working on a number of different principles. Those ideas will be looked at here.
Expanding Display Capabilities And The Quest For HDR & WCG
Broadcast image production is intrinsically linked to consumer displays and their capacity to reproduce High Dynamic Range and a Wide Color Gamut.
NDI For Broadcast: Part 2 – The NDI Tool Kit
This second part of our mini-series exploring NDI and its place in broadcast infrastructure moves on to exploring the NDI Tools and what they now offer broadcasters.
HDR & WCG For Broadcast: Part 2 - The Production Challenges Of HDR & WCG
Welcome to Part 2 of ‘HDR & WCG For Broadcast’ - a major 10 article exploration of the science and practical applications of all aspects of High Dynamic Range and Wide Color Gamut for broadcast production. Part 2 discusses expanding display capabilities and…