
Essential Guide: High Dynamic Range Broadcasting
November 20th 2019 - 01:00 PM
HDR offers unbelievable new opportunities for broadcast television. Not only do we have massively improved dynamic range with the potential of eye-watering contrast ratios, but we also have the opportunity to work with a significantly increased color gamut to deliver vivid and highly saturated colors.
The electronics and technology available during the early design of standard dynamic range television resulted in a highly compromised system. The pictures lacked sparkle in specular reflections due to the limited luminance range, and the color often looked washed out because of the limited color gamut.
Although HDR fixes these limitations, there is much more to achieving stunning video images and an outstanding user experience than just replacing the cameras. Whole workflows must be re-designed, working practices must be re-thought, and attitudes to making video moves to the aesthetic.
This Essential Guide, supported by AJA Video Systems, not only provides a comprehensive view of how HDR works, but through practical application demonstrates how to get the best out of HDR systems.
Download this Essential Guide today if you are an engineer, technician or manager, looking to improve your practical knowledge of HDR. What are the relevant standards? What’s the difference between OETF and EOTF? And what do 1,000 NIT monitors deliver? All these questions, and more, are answered in this Essential Guide.
Creatives and program makers looking to get ahead need to understand the technology to fully stretch HDR and deliver an outstanding and uncompromised viewing experience. HDR workflows now allow us to pull detail out of the shadow and see specular highlights like never before in the history of broadcast television.
Download this Essential Guide today to help you deliver on your creativity.
Supported by
You might also like...
Sports Graphics Production: Data Sources For Live Sports Graphics
The first step in data driven sports graphics production is gathering the data itself. The nature of that data can vary dramatically from sport to sport. Here we discuss some of the data gathering technology and techniques required.
Growing Momentum For 5G In Remote Production
A combination of factors that includes new 3GPP 5G standards & optimizations that have reduced latencies & jitter, new network slicing capabilities and the availability of new LEO satellite services are bringing increasing momentum to the use of 5G for…
Monitoring & Compliance In Broadcast: Accessibility & The Impact Of AI
The proliferation of delivery devices and formats increases the challenges presented by accessibility compliance, but it is an area of rapid AI powered innovation.
Sports Graphics Production: Part 1 – Data Driven Visualization
Welcome to Part 1 of our new series on Sports Graphics Production - a collection of six articles presented in two parts, that examine two key areas of live sports broadcast; data driven visualizations and the rise of virtual studio environments.
Monitoring & Compliance In Broadcast: Monitoring QoS & QoE To Power Monetization
Measuring Quality of Experience (QoE) as perceived by viewers has become critical for monetization both from targeted advertising and direct content consumption.