‘Real World IP’ Event Video Series: Part 1 – Introduction – Tony Orme

In Part 1 of our series of full length videos from our one-day Real World IP seminar, hosted by The Broadcast Bridge and held at BAFTA in London, Tony Orme, Editor of The Broadcast Bridge, introduces the problem broadcast IP infrastructures solve, that is, to improve flexibility and scalability, resulting in reduced costs and improved workflows.

Orme introduces SMPTE’s ST2110 and explains how it abstracts away the video, audio, and metadata from the underlying transport stream and in doing so re-invents the essence timing relationship.

By using PTP, each video frame, audio sample group, and frame accurate metadata packet can be individually stamped to facilitate flexible processing and synchronization of the essence streams throughout the workflow.

Watch the video; HERE.

Note you need to be logged in to access this video.

You might also like...

Field Report: NewTek Spark Plus 4K

NDI (Network Device Interface) is a free protocol for Video over IP, developed by NewTek. The key word is “free.”

NAB 2021 Cancelled

NAB have announced the show scheduled for October 2021 has been cancelled.

PTP V2.1 – New Security & Monitoring For IP Broadcast Infrastructures - Part 1

Timing accuracy has been a fundamental component of broadcast infrastructures for as long as we’ve transmitted television pictures and sound. The time invariant nature of frame sampling still requires us to provide timing references with sub microsecond accuracy.

EU-Funded Group Looking To Productize 5G For Broadcast Production And Distribution

For the past year an international group of technology companies, funded by the European Union (EU), has been looking into the use of 5G technology to streamline live and studio production in the hopes of distributing more content to (and…

IP KVM - Delivering For Broadcasters - Part 2

In the last article in this series we looked at how KVM improves control, reliability, security and integration for multiple devices and cloud systems. In this article, we look at how latency is addressed so that users have the best…