It’s quite incredible to think that real time broadcast signal workflows are now actively encouraging software processing. It wasn’t so long ago that video images had to be processed in hardware to meet the tight timing constraints that live video processing demands.
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French-language entertainment provider TV5MONDE is streaming its channels to millions of households with Harmonic’s VOS360 cloud SaaS platform.
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PTZOptics, manufacturers of broadcast-quality robotic cameras, and the MIDI Association, the international stewards of MIDI technology, announce a new frontier for MIDI control. In a joint project, they are bringing fully configurable MIDI control to the line of PTZOptics robotic cameras.
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Rai Way, a leading Italian network infrastructure and services operator, selected Lutech SpA and its technology provider, Imagine Communications, to support the rollout of its new IP video and audio contribution and distribution network “IP Matrix” project.
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Synamedia, the London-headquartered video services and technology company spun out of Cisco in 2018, has acquired UK content discovery firm Utelly to beef up its offering for aggregated search, navigation, and recommendation.
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Scality has announced the availability of its Scality S3 Object Storage on the HPE GreenLake Cloud Services platform to accelerate on-prem cloud services for customers who want to retain their data sovereignty, scale easily and manage costs.
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In a recent “first”, LiveU tested how 5G slices – the ability to segment a 5G network to provide guaranteed upload bandwidth and latency – can serve global media remote production.
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While the amount of content generated by broadcasters and program providers continues to increase exponentially, the need to manage those assets and support collaborative production as well as a myriad of distribution platforms has never been greater. The pressure is on to compete in today’s multiplatform world, w…
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Dealing with brightness in camera systems sounds simple. Increase the light going into the lens; increase the signal level coming out of the camera, and in turn increase the amount of light coming out of the display. In reality, it’s always been more complicated than that. Camera, d…
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