Recent Content

Edgeware’s TV Content Capture and TV Repackager scale independently of each other.

Edgeware to Showcase Containerized TV Origin Software at Inter BEE 2018 in Japan November 6th 2018 - 12:05 PM

Sweden’s OTT video processing technology firm Edgeware is showing its cloud-native TV Content Capture and TV Repackager origin products at the BEE trade show in Chiba, Japan.

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Pluto TV recently took its advertising funded model to Europe through a deal with Sky.

Pluto TV picks Tru Optik for OTT targeted advertising October 30th 2018 - 10:00 AM

US online TV service Pluto TV has opted for Tru Optik to deliver audience-based advertising and campaign measurement across its OTT and connected TV inventory.

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Arsenal is one of Ooyala’s highest profile sporting clients.

Arsenal Returns to Ooyala For More OTT technology October 24th 2018 - 04:35 PM

Ooyala is deploying Flex Media Platform, its content supply chain package, with Arsenal Football Club, one of the leading teams in the English Premier League (EPL).

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Telcos and some larger pay TV operators are already maneuvering to exploit 5G.

Intel Study Projects $3 Trillion Wireless Bonanza for Media and Entertainment October 24th 2018 - 12:05 PM

Broadcasters struggling to meet the challenge of OTT might be reassured by the latest research from Intel suggesting next generation wireless networks including cellular and Wi-Fi will generate $3 trillion revenue over the next decade 2019-2028.

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At the 2018 NAB Show NY, multipleTV station groups jointly announced collaboration and support to introduce ATSC 3.0.

Broadcasters Join Forces to Support ATSC 3.0 October 24th 2018 - 07:00 AM

The new, next-gen TV standard is expected to be launched by individual TV stations beginning in 2020, concurrent with the anticipated introduction of consumer TVs equipped to receive the new standard.

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Delivering virtual reality (VR) 360-degree content can be challenging, but there are good solutions.

CDN Optimization for VR Streaming October 22nd 2018 - 10:00 AM

Virtual Reality (VR) 360° content is still very new, but that does not make viewer expectations any more relaxed. If anything, the required quality level is even more important with VR content due to the expectations for immersiveness, which can be broken by just a minor glitch in delivery.

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