Just Add Power Launches MC-QX MaxColor 4K60 Tiling And Warping Transmitter

The latest solution in the MaxColor family delivers the Just Add Power video-Over-IP trifecta — MaxColor, Warp Engine, and Tiler Technology — All In One.

Just Add Power, a leader in AV-over-IP distribution, showcased its latest addition to the MaxColor family of video-over-IP innovations at ISE 2024. The MC-QX combines the company’s MaxColor technology, 4K network video tiler, and Warp Engine technology.

The MC-QX combines MaxColor with the company’s tiling and warping technology in one transmitter. It allows 4K60 source devices to be displayed on a single screen instantly along with source rotation capabilities. Users can simultaneously watch up to four 4K60 video sources in multiple formats, including single-screen, video wall, or tiled video. With the MC-QX warping capability, installers can rotate any source image in a Just Add Power Matrix — cable boxes, media players, game systems, cameras, and more — in 0.1-degree increments in real time with incredibly low latency. The rotated image can then be sent to an unlimited number of receivers in the network, allowing for the creation of massive artistic video walls using a single MC-QX.

Just Add Power’s MaxColor 4K60 technology was introduced in 2021 to natively support 4K60 in and out, allowing end-users to play ultra-HD video from the growing number of 4K sources and devices now available. All MaxColor products can distribute 4K60/4:4:4/36-bit-color video over a 1GB managed network using either CatX (Cat 5e minimum) cable or fiber cable, so integrators can use the cable that best fits their projects. In addition, MC-QX supports MPEG downstreaming for connected devices including laptops and tablets. The series delivers instant and seamless switching, 4K up- and downscaling, and HDR management while supporting all lossless audio formats and Dolby Vision for the best viewing experience.

You might also like...

Monitoring & Compliance In Broadcast: Monitoring Video & Audio In Capture & Production

The ability to monitor Video and Audio during capture and production is becoming increasingly important, driven by the need to output to many widely different services, and doing it very quickly.

Broadcast Standards: Cloud Compute Workflow Pipelines

This is a detailed exploration of system & workflow principles, storage systems, queue management, how microservices enable active workflow designs, and using node graph systems to create a friendly UI.

Building Software Defined Infrastructure: Systems & Data Flows

For broadcasters seeking to build robust workflows from software defined infrastructure, key considerations arise around data flows and the pro’s and cons of open and closed systems.

Broadcast Standards: Microservices Functionality, Routing, API’s & Analytics

Here we delve into the inner workings of microservices and how to deploy & manage them. We look at their pros and cons, the role of DevOps, Event Bus architecture, the role of API’s and the elevated need for l…

Live Sports Production: Part 3 – Evolving OB Infrastructure

Welcome to Part 3 of ‘Live Sports Production’ - This multi-part series uses a round table style format to explore the technology of live sports production with some of the industry’s leading broadcast engineers. It is a fascinating insight into w…