Chaos Joins Alliance For OpenUSD

Visualization leader Joins Pixar, Apple, NVIDIA, Autodesk and more to help standardize 3D content creation.
Chaos, a 3D visualization company, joins the Alliance for OpenUSD (AOUSD), an organization dedicated to fostering the standardization, development, evolution and growth of OpenUSD (Universal Scene Description) – an open-source, extensible software platform for collaboratively constructing animated 3D scenes, and a rising format in VFX, animation and beyond.
In the 3D world, a lack of interoperability between creation tools can hinder the creative process for artists and designers. The Alliance seeks to standardize this interplay by advancing the capabilities of OpenUSD. Soon, developers and content creators will be able to compose, describe and simulate large-scale 3D projects and build a larger range of 3D-enabled products and services more easily than ever before.
Chaos And OpenUSD
For over two decades, Chaos has been designing visualization tools used throughout the architecture, VFX and product design industries. Since 2021, Chaos has been supporting USD in its production renderers, building it into V-Ray for Autodesk Maya, Autodesk 3ds Max, SideFX Houdini and Solaris. Along with its VFX expertise, Chaos can also offer over 20 years of insight into archviz and manufacturing, two areas that will benefit from USD in the coming years.
As part of the Alliance, Chaos will collaborate with experts from some of the most influential 3D companies in the world, who have banded together to make 3D more accessible. By contributing to OpenUSD, Chaos will ensure better interoperability between Chaos products and other leading tools, so its users can share and dynamically update assets no matter where they start. Chaos will also gain access to the latest developments and innovations from across the industry, which it can continue to build into its products.
You might also like...
Authenticity And Trust In Media
Our resident digital philosopher Dave Shapton asks us all to consider whether we know what is real and how much we value authenticity.
Monitoring & Compliance In Broadcast: File Based Monitoring In Production Systems
File based monitoring tools sit at the heart of broadcast workflow. As production requirements evolve to embrace remote production and multi-site teams, such systems must also evolve to meet the new challenges.
Microphones: Part 10 - Mid-Side (M-S) Recording And Processing
M-S techniques provide useful sound-field positioning and a convenient way to check mono compatibility. We explain the hard science behind this often misunderstood technique.
Monitoring & Compliance In Broadcast: Monitoring Cloud Infrastructure
If we take cloud infrastructures to their extreme, that is, their physical locality is unknown to us, then monitoring them becomes a whole new ball game, especially as dispersed teams use them for production.
Phil Rhodes Image Capture NAB 2025 Show Floor Report
Our resident image capture expert Phil Rhodes offers up his own personal impressions of the technology he encountered walking the halls at the 2025 NAB Show.