The Big Guide To OTT: Part 4 - Managing Latency

Part 4 of The Big Guide To OTT is a set of three articles which explore the technical and workflow challenges of the critical issue of managing latency from contribution through to delivery for live streaming services.

About The Big Guide To OTT

The Big Guide To OTT is an eleven part series of Themed Content Collections that will publish during 2023. Each part tackles a different aspect of OTT. There are multiple articles per part delivered in a free PDF download.

As OTT delivery grows, driven by both consumer demand and content provider strategy, there are many adjustments to manage. They include new production approaches, scaling content distribution, personalising, protecting, and monetising content, and assuring audience QoE.

Content providers are delivering a mix of live, linear, and on-demand content. Business models are blending - subscription with advertising and direct-to-consumer with service aggregation. The internet-enabled OTT delivery model is driving the media industry through a giant transformation.

The Broadcast Bridge has been covering OTT since it began. The Big Guide To OTT re-visits and updates our extensive coverage of the subject.

Details of all eleven parts of The Big Guide To OTT can be found HERE.


About Part 4 - Managing Latency

Part 4 is a free PDF download which contains three original articles:

Article 1 : Optimizing Encoding & Contribution For Live OTT
Optimizing contribution for OTT feeds is more complex than traditional broadcasting due to the internet compliance required. Although TCP/IP provides a solid base to transmit contribution circuits, it can introduce latency.

Article 2 : Achieving Cost-Effective Ultra-Low Latency Live Streaming For FuboTV
Our partner Zixi discuss how vMPVD FuboTV solved the technical and commercial challenges of delivering a first class live sports streaming service using SDVP and the Zixi Protocol.

Article 3 : How To Achieve Broadcast-Grade Latency For Live Video Streaming
Achieving ‘broadcast-grade-streaming’ sets a latency target of 5s - no easy task with current norms of about 30-60 seconds. We delve into the standards and cutting edge thinking involved in trying to reach this goal.

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