Essential Guide: The Liberation Of Broadcast Technology

May 5th 2020 - 09:00 AM
Tony Orme, Editor at The Broadcast Bridge

For many years broadcasters have been working with static systems that are difficult to change and upgrade. Although we have video and audio routing, the often-tangled mess of jackfield patch-cords is testament to how flexible broadcast systems really need to be to meet the demands of modern program making.

COTS systems have gone a long way to help make broadcast infrastructures more scalable, but the introduction of flexible software licensing has revolutionized how we think about broadcasting infrastructures.

This Essential Guide discusses the development of COTS systems and more importantly, the applications of flexible licensing. Although this concept has been available in mainstream IT for many years, the recent improvements in COTS hardware speeds leading to higher data throughput and faster processing has led to its adoption in broadcast television.

Dynamic systems are the future of infrastructure design and optimizing for peak demand has never been so important. No longer do we have to build constrained systems that are costly and not used to their optimum efficiency. Instead, we are free to greatly improve performance, scalability and flexibility.

This Essential Guide, sponsored by TAG VS discusses the practical applications of flexible licensing, when to use them and how.

Download this Essential Guide today if you’re an engineer, technologist, or somebody involved in greatly improving the efficiency of your broadcast operation.

Supported by

You might also like...

ATSC 3.0: Right Place, Right Time

Many people and cultures celebrate special New Year dates. Organizations designate fiscal years. Broadcasters traditionally mark their new technology year mid-April, at annual NAB Shows. Old habits die hard.

Lossless Compression: Rewriting Data More Efficiently

There are many types of codecs, all used for specific purposes to reduce file sizes and make them easier to distribute down a limited bandwidth pipe. Lossy compression and Lossless compression are the two most common categories of data compression…

The World Of OTT: Part 10 - Optimizing Encoding & Contribution For Live OTT

OTT has dramatically expanded the range of delivery outlets for content and continues to do so. This has had a direct effect on content production, enabling almost any organization or person to create and distribute live content, which has increased…

Is Gamma Still Needed?: Part 10 - Summary

In this final part of the series, an attempt will be made to summarize all that has gone before and to see what it means.

TV Industry Can Claw Back $28 Billion Per Year From Sports Pirates

The TV industry, including pay TV operators, rights holders and new streaming providers, could recoup $28.3 billion a year from pirates by luring consumers back to legitimate video services.