Essential Guide: Reality of IP

September 10th 2018 - 11:00 AM
by Tony Orme, Technology Editor at The Broadcast Bridge

As broadcasters migrate to IP, the spotlight is focusing more and more on IT infrastructure. Quietly in the background, IT has been making unprecedented progress in infrastructure design to deliver low latency high-speed networks, and new highly adaptable business models, to make real-time video and audio work in IT infrastructures.

To help readers understand the new emerging technology, The Broadcast Bridge Technology Editor, Tony Orme, has written this Essential Guide, Reality of IP. You will learn how advances in 5G networks and infrastructures are already meeting the high-speeds and low latencies broadcasters demand.

But there is more to improving data throughput than just building faster networks and higher specification servers. Tony Orme digs deep into these systems to give a detailed description of the specific challenges IT have already solved that are directly applicable to SMPTE’s ST2110.

Readers will learn how to accelerate server data throughput by as much as ten times to achieve speeds of 233Gbits/s. And learn how IT manufacturers have already overcome some of the challenges of processing video and audio in real-time.

With this new technical innovation, IT is delivering business models to keep broadcasters live 24/7. Readers will discover how well-defined relationships between traditional broadcast service providers and OEM manufacturers such as HPE, are emerging and providing the best of all worlds for broadcasters – flexible and highly adaptable products, with world class follow-the-sun enterprise grade technical support.

Learn about the underlying principles of high-speed IT networks and how other technologies migrate to broadcast so you can deliver the COTS efficiencies your CEO demands. Read the tutorial, Reality of IP.

Part of a series supported by

You might also like...

The Big Guide To OTT: Part 10 - Monetization & ROI

Part 10 of The Big Guide To OTT features four articles which tackle the key topic of how to monetize OTT content. The articles discuss addressable advertising, (re)bundling, sports fan engagement and content piracy.

Next-Gen 5G Contribution: Part 2 - MEC & The Disruptive Potential Of 5G

The migration of the core network functionality of 5G to virtualized or cloud-native infrastructure opens up new capabilities like MEC which have the potential to disrupt current approaches to remote production contribution networks.

Standards: Part 8 - Standards For Designing & Building DAM Workflows

This article is all about content/asset management systems and their workflow. Most broadcasters will invest in a proprietary vendor solution. This article is designed to foster a better understanding of how such systems work, and offers some alternate thinking…

Designing IP Broadcast Systems: Addressing & Packet Delivery

How layer-3 and layer-2 addresses work together to deliver data link layer packets and frames across networks to improve efficiency and reduce congestion.

The Business Cost Of Poor Streaming Quality

Poor quality streaming loses viewers at an alarming rate especially when we consider the unintended consequences of poor error reporting on streaming players.