MediaKind, the video technology company spun out of Ericsson in 2018, has published a Sports D2C Forecast for 2021 finding that almost all rights holders are looking towards direct consumer video platforms to engage more deeply with their fan base.
Standardized QoS/QoE monitoring systems ensure that Sinclair operators can seamlessly aggregate, analyze and troubleshoot all broadcast performance data groupwide. It also builds a solid foundation for future automation.
The announcement, made by Kevin Joyce, TAG’s Zer0 Friction Officer, emphasized that the relationship will help customers cut a clear and simplified path toward an IP-based workflow in the cloud. When coupled with TAG’s Zer0 Friction flexible, on demand OPEX operating model it removes barriers to deploy broadcast a
PLAY is the leading media technology company in Japan and a subsidiary of Nippon TV. PLAY is focused on digital transformation in the media and entertainment industry by developing and offering innovative video distribution services. PLAY has integrated Veset’s platform into KRONOS, its own groundbreaking cloud playout service designed f
During the DTV transition, we chief engineers in the Kansas City market joked about broadcasting the most popular cable channels on our new ATSC 1.0 digital subchannels and running the local MVPDs out of business. Station owners weren’t interested because ATSC 1.0 had no provisions for subscriber broadcasting. ATSC 3.0 does.
Having pioneered 5G Broadcast / Multicast in many countries, Rohde & Schwarz has introduced version 2.0 of its Broadcast Server & Control Center. The R&S®BSCC2.0 enables many new mobile business models from venue casting to multimedia streaming on demand, live casting & live commerce.