Almost since photography has existed, people have pursued ways of modifying the picture after it’s been shot. The “dodge” and “burn” tools in Photoshop are widely understood as ways to make things brighter or darker, but it’s probably less widely understood that they refer to techniques for exposur…
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Once relegated to lower-thirds and corner score bugs, today’s sports graphics are now used for a lot more than just reporting the score, they are helping tell the story of the game in highly creative ways. In fact, many sports outlets, in an effort to distinguish themselves f…
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Every TV viewer compares live content with what they regularly see on TV, with multimillion-dollar talent with more multimillions in technical equipment and support.
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The trouble with Next Generation Audio is its versatility and the wide array of devices which need to deliver the enhanced immersive experience for the consumer. The Audio Definition Model may hold the key.
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High quality lens design is a scientific art. In Part two of this four-part series, John Watkinson explains some of the issues involved in optics and camera lenses.
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What we’ve seen as ATSC 3.0 deploys and develops is just the tip of the NextGen TV iceberg.
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We are not done with statistics yet. In a sense we will never be done with it and it is better to know how to deal with it than to ignore it. It is better still to know how others commonly fail to deal with it and reach…
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Thus far we have looked at transforms from a somewhat abstract viewpoint. In contrast, here we look at an application where transforms take center stage.
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Broadcasters are experimenting with many new TV business models to monetize new NextGen TV technologies.
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