Broadcast For IT - Part 19 - Why Use IP? August 21st 2018 - 01:50 PM

Moving from the luxury of dedicated point-to-point connectivity in favor of asynchronous, shared, and unpredictable IP networks may seem like we’re making life unnecessarily difficult for ourselves. However, there are compelling reasons to make the transition to IP. In this article, we look at the primary motivation for moving t…

The Proven Essentials to Ensure an Effective UI August 14th 2018 - 01:00 PM

Innovation in the media and entertainment industry is at an all-time high with devices, backend technologies, operating systems and consumer behaviors constantly evolving. A key element of this evolution is how viewers see, experience, navigate and consume the content they want. Which is why delivering an effective user interface (UI)…

Broadcast For IT - Part 18 - Quality Control August 14th 2018 - 08:00 AM

Quality Control is one of the many areas where IT and broadcast use similar terms, but the meaning is quite different. Whereas IT focuses on guaranteeing bit rates and packet delivery to improve quality of service and hence quality of experience, video and audio quality is based on satisfying the…

​What’s The Future For Middleware? August 10th 2018 - 11:00 AM

There are many more curators of solutions in the pay-TV market now that there is a move to an all IP infrastructure away from traditional broadcast. Aside from voice, the underlying technologies in pay-TV remain the same as they have for some years i.e. Linux, JavaScript, HTML5, SQL databases…

Broadcast For IT - Part 17 - Compression Formats August 6th 2018 - 01:50 PM

The bewildering number of video and audio compression formats available is difficult for those new to the industry to come to terms with. For broadcast engineers and IT engineers to work effectively together, IT engineers must understand the formats used, the legacy systems still in place, and the reasoning behind…

Video Over IP - Making It Work - Part 3 August 2nd 2018 - 11:00 AM

Point to point connections dedicated to delivering video and audio signals have dominated the broadcast industry since the 1930’s. But migrating to IP is compelling engineers to think differently about packetized signal distribution. In this article we investigate the potential sources of congestion and the effects of buffering.

Broadcast For IT - Part 16 - Video Compression July 30th 2018 - 01:00 PM

To deliver efficient media solutions IT engineers must be able to communicate effectively with broadcast engineers. In this series of articles, we present the most important topics in broadcasting that IT engineers must understand. Here, we look at compression, why, and how we use it.