Live IP Delivery - Part 2 - OTT Technology September 13th 2018 - 11:30 AM

In part-1 of this series, Challenges, we introduced the basic concepts of the technology behind live OTT delivery. In this article, we dig deeper to help broadcast engineers and technical managers understand the intricacies of HTTP and IP technology, so they will be able to design and support OTT systems

Essential Guide: Reality of IP September 10th 2018 - 11:00 AM

As broadcasters migrate to IP, the spotlight is focusing more and more on IT infrastructure. Quietly in the background, IT has been making unprecedented progress in infrastructure design to deliver low latency high-speed networks, and new highly adaptable business models, to make real-time video and audio work in IT infrastructures.

Reality of IP - Part 3 - Data Acceleration September 7th 2018 - 11:00 AM

Network Interface Cards (NIC’s) are often seen as the bottleneck of data processing for ST2110 and ST2022-6. IT manufacturers have witnessed similar challenges with high speed trading and 5G networks but have been able to provide real-time solutions to overcome latency and blocking. In this article, we investigate I

Live IP Delivery - Part 1 - Challenges August 31st 2018 - 08:00 AM

Delivering live, high quality broadcast video over the internet has always been an interesting challenge. Broadcast engineers are expected to understand and manage complex video, networking, scale, reliance, and playback to deliver reliable programming to multi-platform viewing devices. In this series of articles, we delve deeper into live-OTT broadcasting, identify

Reality of IP - Part 1 - Real Time August 30th 2018 - 03:00 PM

Live broadcast television was once considered to be unique as every bit of data had to be delivered to the viewers television set in real-time. However, as IT continues to leverage its influence on television, we discover the uniqueness of broadcasting isn’t as exclusive as we may have once t

Broadcast For IT - Part 20 - IP Systems August 28th 2018 - 01:00 PM

In principle, IP systems for broadcasting should not differ from those for IT. However, as we have seen in the previous nineteen articles in this series, reliably distributing video and audio is highly reliant on accurate timing. In this article, we investigate the key components needed to build a reliable