Recent Content

What’s the Difference Between a True Condenser and an Electret Condenser Shotgun Microphone? July 4th 2016 - 01:50 PM

Shotgun microphones have long been the staples of live recording. In the 1970s and 80s, virtually all professional shotguns used for location sound were “true” condensers costing over $1,000. Now, a new breed of electret condenser shotguns have appeared. Many wonder, what are the differences and how much does it matter?

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Bringing the Sound Mixer Back Into the Spot-Making Process June 29th 2016 - 12:05 PM

Before computers — when the audio for television commercials was edited with razor blades — sound mixers typically created premixed tracks at the beginning of the spot-making process. Then, after computers, the mixer’s role was reversed — with many relegated to simply polishing the final commercial after editing. Now, sound mixers want that to change.

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Dolby is working to make its multi-channel 3D immersive audio technology practical for live sports and entertainment producers.

Dolby Atmos Prepares For Live Broadcasts June 17th 2016 - 10:00 AM

Since 2012 many moviegoers have been captivated by the nearly two thousand theaters throughout the world that have installed Dolby’s 3D immersive sound system called Dolby Atmos. Since then Dolby has worked to also make the technology available for live broadcasts, home theater systems and even stereo headphones.

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SALSA allows different game sounds, such as ball kicks and referee whistles, to be processed automatically by the mixing console.

SALSA Initiative Looks To Automate Live Audio Mixing Process June 1st 2016 - 08:00 AM

Fairlight is collaborating with DTS and the University of Salford, located in Manchester, UK, to develop a new approach to assist sound engineers with live sports productions.

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The broadcast and production industries are filled with acronyms and terms. The author provides guidance into understanding them.

Understanding the Terminology Behind IP Standards May 27th 2016 - 09:00 AM

I was due to write another terminology article and thought doing one that explains the terms, alliances, and standards might be helpful. There is no shortage of new terms, so let’s get started.

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Advantages of Centralized Hardware Solutions May 10th 2016 - 08:00 AM

Beginning with IBC 2015, the broadcast and production industries have seen an increasingly large investment in IP-centric solutions being offered by vendors. While that is encouraging, customers need to be sure that the performance of a centralized solution is not compromised by a low-bandwidth network.

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Did the ATSC Let the Cat Out of the Bag on 3.0 Audio? March 4th 2016 - 09:25 PM

A slide used at the HPA conference in February said that Dolby AC-4 will be recommended as the ATSC 3.0 audio standard for the United States.

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Open Control and Monitoring Standard is Now AES70 February 16th 2016 - 10:00 AM

The standards committee for the Audio Engineering Society (AES) has created AES70, a new standard for the open control and monitoring of professional audio and AV media network devices.

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