Super Bowl LIII Set To Dazzle On CBS January 22nd 2019 - 08:00 AM

This year’s Super Bowl LIII telecast on CBS will be produced and broadcast into millions of living rooms by employing the usual plethora of traditional live production equipment, along with a few wiz bang additions like 4K UHD and an 8K camera for replays, and specially equipped wireless handheld c…

Vendors Now Well Versed In The Language of IT September 21st 2018 - 09:52 AM

At the recent IBC Show in Amsterdam, it was clear that when discussing the design and deployment of next generation video production and distribution infrastructures, manufacturers of the technology and processes required are now using significantly different technical terms. Now, familiar words like “encoding”, “playout” and “software defined networks’ are being repla…

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Is Gamma Still Needed? - Part 1 May 27th 2020 - 09:00 AM

Gamma is a topic that pervades almost all forms of image portrayal, including film, television and computers. Gamma has become a tradition, which means that its origins are not understood, and it is not questioned. Perhaps it is time that it was.

Creative Analysis - Part 1 - The Nest From The DOP May 20th 2020 - 09:00 AM

Glasgow in December is a place and a time with a particular look, and The Nest is a production which enthusiastically embraces that aesthetic. Broadcast in the UK beginning in March 2020, it was produced for the BBC by Studio Lambert as five one-hour episodes featuring a couple, played by Martin…

HDR - Part 9 - An Introduction To ACES May 12th 2020 - 09:00 AM

It’s one thing to be confronted by a big pile of technology and to be confused by it. It’s another to know something about that technology and conclude that things could be a lot simpler than they are. That’s the reaction a lot of people have to color…

Color and Colorimetry – Part 12 May 11th 2020 - 09:00 AM

It’s all very well reading all this theory about colorimetry, but what can be done in practice? First of all, it is necessary to consider that imaging, be it still or moving, is a creative process that relies totally on technology. Wherever that happens, there are always two different w…