Network Traffic Engineering: Part 2

All IP networks utilize technologies which route and control the flow of traffic, but not all IP networks are created equal. Packaging and distributing video and audio streams across broadcast IP networks requires much more rigorous design.

In real-time media networks, adopting the right tools to ensure deterministic and predictable performance always takes priority, and part two of our IP Network Traffic Engineering series focuses on the techniques required to do exactly this. 

Across 3 articles it uncovers the tools that enable broadcasters to design predictable IP networks for real-time media transport, imposing deterministic behavior on IP infrastructures that were never designed to provide it.

And it enables broadcast engineers and network designers – and those who find themselves in the position of having to wear both hats at the same time – the knowledge to regain control over their IP network in a structured manner. 

Also available in part 1:

  • RIST & SRT - The Success Of ARQ Based Protocols
  • Why MPEG-TS Is Still The Standard
  • Head-Of-Line Blocking - Why QUIC Changes The Rules

Network Traffic Engineering: Part 2

This Themed Content Collection is a free PDF download which contains 3 original articles.

Article 1. WebRTC vs ST 2110: Different Tools For Different Latency Domains
WebRTC is the default real-time media transport for the public internet, but it is rarely used as a transport mechanism inside broadcast networks. We explore why.

Article 2. Traffic Engineering For Deterministic Broadcast Networks
Traffic engineering turns IP networks into more predictable infrastructures; it is the difference between systems that usually work, and systems that remain stable when it matters.

Article 3. Software-Defined Networks
SDNs offer powerful control, automation, and scalability benefits, but broadcasters must approach them with caution. Here’s why.

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